[e_mirror]
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarTire
FaceBlock1_Material = external::carpaint
FaceBlock1_Shader = CarPaintInt
FaceBlock2_Material = external::carpaint
FaceBlock2_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light

[i_mirror]
FaceBlock0_Material = internal::carpaint
FaceBlock0_Shader = CarTire
FaceBlock1_Material = internal::carpaint
FaceBlock1_Shader = CarPaintInt
FaceBlock2_Material = internal::carpaint
FaceBlock2_Shader = CarPaint
Predicate = NotUsed
Switch = false
SwitchBox = light