[e_drivers]
FaceBlock0_Material = drivers::tire
FaceBlock0_Shader = CarPaint
Predicate = NotUsed
Switch = true
SwitchBox = light

[i_drivers]
FaceBlock0_Material = drivers::tire
FaceBlock0_Shader = CarTextureNoDirt
Predicate = NotUsed
Switch = true
SwitchBox = light
