[Point_light_gab_rf]
Pos=-0.720360 0.527857 -2.851647
Normal=-0.342020 0.000000 -0.939693

[Point_light_gab_lf]
Pos=0.722275 0.528573 -2.850425
Normal=0.342020 0.000000 -0.939693

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lf

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rf

[e_light_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lb

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lb

[e_light_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rb

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rb

[e_light_lf]
Switch=true
SwitchBox=light_lf
Predicate=on
FaceBlock0_Shader=CarLight
FaceBlock0_Material=external dynamic::tire

[e_light_rf]
Switch=true
SwitchBox=light_rf
Predicate=on
FaceBlock0_Shader=CarLight
FaceBlock0_Material=external dynamic::tire
