[e_ramp_bumper_f]
Predicate = NotUsed
Switch = false
SwitchBox = light
FaceBlock0_Material = external::carpaint
FaceBlock0_Shader = CarPaint

[e_light_bumper_lit]
Predicate = NotUsed
Switch = false
SwitchBox = light
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarTextureNoDirt

[e_light_bumper]
Predicate = NotUsed
Switch = true
SwitchBox = light
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarTextureNoDirt

[e_lightglass_bumper_f]
Predicate = NotUsed
Switch = false
SwitchBox = light
FaceBlock0_Material = external transparent::carpaint
FaceBlock0_Shader = CarGlass