[Point_light_lb]
Normal=0.000001 0.000000 0.999991
Pos=0.688391 0.606178 0.378285

[Point_light_rb]
Normal=0.000000 0.000000 0.999992
Pos=-0.687906 0.606229 0.378484

[Point_light_lf]
Normal=-0.000935 -0.000000 -0.999992
Pos=0.660932 0.540470 -2.938341

[Point_light_rf]
Normal=-0.019067 -0.000000 -0.999811
Pos=-0.658585 0.539996 -2.938342

[e_light_lb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarGlass
Predicate = off
Switch = true
SwitchBox = light_lb

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = true
SwitchBox = light_lb

[e_light_lf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarGlass
Predicate = off
Switch = true
SwitchBox = light_lf

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = true
SwitchBox = light_lf

[e_light_rb]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarGlass
Predicate = off
Switch = true
SwitchBox = light_rb

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = true
SwitchBox = light_rb

[e_light_rf]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarGlass
Predicate = off
Switch = true
SwitchBox = light_rf

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::carpaint
FaceBlock0_Shader = CarGlass
Predicate = on
Switch = true
SwitchBox = light_rf