[e_light_lb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_lb

[e_light_lb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lb

[e_light_lf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
FaceBlock1_Shader=CarGlass
FaceBlock1_Material=external dynamic::carpaint
Predicate = on
Switch = true
SwitchBox = light_lf

[e_light_lf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_lf

[e_light_rb]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = on
Switch = true
SwitchBox = light_rb

[e_light_rb_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rb

[e_light_rf]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
FaceBlock1_Shader=CarGlass
FaceBlock1_Material=external dynamic::carpaint
Predicate = on
Switch = true
SwitchBox = light_rf

[e_light_rf_lit]
FaceBlock0_Material = external dynamic::tire
FaceBlock0_Shader = CarLight
Predicate = off
Switch = true
SwitchBox = light_rf

[e_lightglass_rf]
FaceBlock0_Shader = CarGlass
FaceBlock0_Material = external transparent::carpaint
Predicate = on
Switch = true
SwitchBox = lightglass_rf