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  <data name="Delete_Custom_CarSettings" xml:space="preserve">
    <value>🗑 Delete</value>
    <comment>Delete button in MyCars (keep the prefix symbol char)'</comment>
  </data>
  <data name="Delete_Custom_CarSettings_Confirmation" xml:space="preserve">
    <value>{0} - Delete personalised settings for this car from MyCars list (the car model, skin and camera positions are NOT deleted)?</value>
    <comment>A confirmation msg to remove a car from MyCars list. 0=CarName</comment>
  </data>
  <data name="Delete_Custom_CarSettings_Tooltip" xml:space="preserve">
    <value>Delete the current selected custom car settings</value>
    <comment>A tooltip of "Delete" button in MyCars to remove the selected MyCars settings (will re-appear when the same car is driven the next time)</comment>
  </data>
  <data name="FFB_Sens_Override_Tooltip" xml:space="preserve">
    <value>Override forcefeedback FFB sensitivity per-car.

Blank = The car uses the default FFB from Controls page</value>
    <comment>A tooltip of FFB sens options in MyCars per car settings</comment>
  </data>
  <data name="Info_Tooltip" xml:space="preserve">
    <value>When you first drive a car in any game mode, an entry for the car is created in My Cars.

My Cars allows you to configure certain settings on a per-car basis. These settings are applied to a car when a stage is loaded</value>
    <comment>A tooltip of info icon in MyCars page</comment>
  </data>
  <data name="Mirror_SteeringWheel_Location" xml:space="preserve">
    <value>Mirror steering wheel location in cockpit view</value>
    <comment>An option in MyCars page to move a steering wheel position from left side to the right side of the cockpit (or vice-versa depending on the car model)</comment>
  </data>
  <data name="Mirror_SteeringWheel_Location_Tooltip" xml:space="preserve">
    <value>Change steering wheel location from left to right side or vice versa on the cockpit view per-car.

Some drivers always set driver's view to the left or right side of the cockpit especially in VR mode.
Use this option to change the location of steering wheel if it is shown on the opposite side</value>
  </data>
  <data name="OpenFolder_CarSettings" xml:space="preserve">
    <value>🗀 Open folder</value>
    <comment>OpenFolder button in MyCars</comment>
  </data>
  <data name="OpenFolder_CarSettings_Tooltip" xml:space="preserve">
    <value>Open the selected Cars folder in File Explorer</value>
  </data>
  <data name="Open_TextureFolder_Tooltip" xml:space="preserve">
    <value>Click to open the car specific texture folder in FileExplorer</value>
    <comment>A tooltip of a car preview texture image</comment>
  </data>
  <data name="Override_DigidashPosition_2D" xml:space="preserve">
    <value>Override digidash position - 2D</value>
    <comment>An option in MyCars page (per car digidash position in 2D mode)</comment>
  </data>
  <data name="Override_DigidashPosition_2D_Tooltip" xml:space="preserve">
    <value>Override the position of RBR digidash in 2D mode per-car.
By using this option different cars may use unique digidash position.

Tip. Use CTRL+ArrowKeys while this car is on stage to adjust digidash position for this car</value>
  </data>
  <data name="Override_DigidashPosition_VR" xml:space="preserve">
    <value>Override digidash position - VR</value>
    <comment>An option in MyCars page (per car digidash position in VR mode)</comment>
  </data>
  <data name="Override_DigidashPosition_VR_Tooltip" xml:space="preserve">
    <value>Override the position of RBR digidash in Virtual Reality (RBRvr) mode per-car.
By using this option different cars may use unique digidash position.

Tip. Use CTRL+ArrowKeys while this car is on stage to adjust digidash position for this car</value>
  </data>
  <data name="Override_FMOD_volume" xml:space="preserve">
    <value>Override FMOD volume</value>
  </data>
  <data name="Override_FMOD_volumeSlider_Tooltip" xml:space="preserve">
    <value>FMOD Engine Sound Volume level 0-200%. Default 100%. Changes here takes effect each time a stage is reloaded.

Adjust the FMOD engine sound volume level using the FMOD slider in RallySimFans or My Cars page (per-car override) and not via the in-game volume option</value>
  </data>
  <data name="Override_FMOD_volume_Tooltip" xml:space="preserve">
    <value>Override the FMOD engine sound volume level per-car.

If this option is disabled then the car uses the default FMOD volume level set in RallySimFans page</value>
  </data>
  <data name="Refresh_MyCars_List_Tooltip" xml:space="preserve">
    <value>Refresh the car list to show new MyCar entries</value>
    <comment>A button in MyCars page</comment>
  </data>
  <data name="SteeringWheel_LockToLock_NGP_Default" xml:space="preserve">
    <value>Steering rotation in NGP physics</value>
    <comment>A tooltip in lock-to-lock steering wheel options to show the default rotation value from NGP physics data</comment>
  </data>
  <data name="SteeringWheel_LockToLock_Rotation" xml:space="preserve">
    <value>Steering wheel lock-to-lock rotation</value>
  </data>
  <data name="SteeringWheel_LockToLock_Rotation_Tooltip" xml:space="preserve">
    <value>Lock-to-lock steering wheel rotation range (a car specific value, degrees)

On-screen visual steering wheel in the cockpit view and optionally physical
wheel device if Adjust steering wheel range option in Controls page is enabled</value>
  </data>
  <data name="SteeringWheel_LockToLock_Rotation_Tooltip2" xml:space="preserve">
    <value>Car specific steering wheel lock-to-lock rotation range (degrees).

If Adjust steering wheel range in Controls page is enabled then the default value is taken from physics data.

On-screen visual steering wheel in the cockpit view and optionally physical wheel device if Adjust steering wheel range option in Controls page is enabled</value>
    <comment>A tooltip of lock-to-locl steering wheel rotation value field in MyCars page</comment>
  </data>
  <data name="SkinManager_SkinPreview" xml:space="preserve">
    <value>Skin preview</value>
  </data>
  <data name="SkinManager_SkinInfo" xml:space="preserve">
    <value>Skin info</value>
  </data>
  <data name="SkinManager_SkinAuthor" xml:space="preserve">
    <value>Author</value>
  </data>
  <data name="SkinManager_SaveButton" xml:space="preserve">
    <value>Apply</value>
  </data>
  <data name="SkinManager_PartsConfiguration" xml:space="preserve">
    <value>Parts configuration</value>
  </data>
  <data name="SkinManager_ChoosePartConfiguration" xml:space="preserve">
    <value>choose</value>
  </data>
  <data name="SkinManager_NoPartConfigurationsAvailable" xml:space="preserve">
    <value>no part configurations available for this car ...</value>
  </data>
  <data name="SkinManager_NoPreviewAvailable" xml:space="preserve">
    <value>no preview available</value>
  </data>
  <data name="SkinManager_Readme" xml:space="preserve">
    <value>readme</value>
  </data>
  <data name="SkinManager_ImportButtonTooltip" xml:space="preserve">
    <value>Import skins</value>
    <comment>Tooltip on Import skins button</comment>
  </data>
  <data name="SkinManager_ImportFailMessage" xml:space="preserve">
    <value>Skins import failed</value>
    <comment>MessageBox text after skin import failed.</comment>
  </data>
  <data name="SkinManager_ImportFailTitle" xml:space="preserve">
    <value>Failed</value>
    <comment>MessageBox text after skin import failed.</comment>
  </data>
  <data name="SkinManager_ImportSuccessMessage" xml:space="preserve">
    <value>Skins were imported. Number of imported skins:</value>
    <comment>MessageBox text after skin import was a success.</comment>
  </data>
  <data name="SkinManager_ImportSuccessTitle" xml:space="preserve">
    <value>Success</value>
    <comment>MessageBox title after skin import was a success.</comment>
  </data>
  <data name="SkinManager_SaveButton_Tooltip" xml:space="preserve">
    <value>Apply car skin and car part configuration</value>
  </data>
  <data name="SkinManager_SwitchToNextPreviewButton_Tooltip" xml:space="preserve">
    <value>Switch to next preview</value>
  </data>
  <data name="SkinManager_SwitchToNextSkinButton_Tooltip" xml:space="preserve">
    <value>Switch to next skin</value>
  </data>
  <data name="SkinManager_SwitchToPreviousPreviewButton_Tooltip" xml:space="preserve">
    <value>Switch to previous preview</value>
  </data>
  <data name="SkinManager_SwitchToPreviousSkinButton_Tooltip" xml:space="preserve">
    <value>Switch to previous skin</value>
  </data>
  <data name="Import_Skins" xml:space="preserve">
    <value>Import Skins</value>
  </data>
  <data name="Import_Skins_Picker_Author_Column" xml:space="preserve">
    <value>Author</value>
    <comment>Header of column</comment>
  </data>
  <data name="Import_Skins_Picker_Cancel_Button" xml:space="preserve">
    <value>Cancel</value>
    <comment>Button to cancel skin import</comment>
  </data>
  <data name="Import_Skins_Picker_Car_Column" xml:space="preserve">
    <value>Car</value>
    <comment>Header of column</comment>
  </data>
  <data name="Import_Skins_Picker_Import_Button" xml:space="preserve">
    <value>Import</value>
    <comment>Button to import skins</comment>
  </data>
  <data name="Import_Skins_Picker_Import_Column" xml:space="preserve">
    <value>Import</value>
    <comment>Header of column with checkbox (that need to be checked to import skin)</comment>
  </data>
  <data name="Import_Skins_Picker_SkinName_Column" xml:space="preserve">
    <value>Skin Name</value>
    <comment>Header of column</comment>
  </data>
  <data name="Import_Skins_Picker_SkinPreview_Column" xml:space="preserve">
    <value>Skin Preview</value>
    <comment>Header of column</comment>
  </data>
  <data name="Import_Skins_Picker_Title" xml:space="preserve">
    <value>Pick skins to import</value>
    <comment>Title of the skin picker window</comment>
  </data>
  <data name="Import_Skins_Tooltip" xml:space="preserve">
    <value>Import Skins from archive</value>
  </data>
  <data name="SkinManager_DeleteSkin_Tooltip" xml:space="preserve">
    <value>Delete skin</value>
    <comment>Tooltip on Delete Skin button</comment>
  </data>
  <data name="WillOverwriteExistingSkin_Tooltip" xml:space="preserve">
    <value>Will Overwrite Existing Skin</value>
    <comment>Tooltip on skin importer overview window and on a warning icon indicating overwriting an existing skin folder</comment>
  </data>    
</root>