;C3 WRC texture modification and gauge implementation by Fast_Bruno
[Main]
Texture=Citroen_C3_WRC17_internal.dds
Author=Fast_Bruno

[DirtyRegion1]
Type=DirtyRegion
Left=64
Top=2920
Right=295
Bottom=3079

[RPMBar1]
Type=Simple
Data=RPM
Threshold=4500
xPos=78
yPos=2960
Texture=Rev1.png

[RPMBar2]
Type=Simple
Data=RPM
Threshold=4500
xPos=240
yPos=2960
Texture=Rev1.png

[RPMBar3]
Type=Simple
Data=RPM
Threshold=6000
xPos=116
yPos=2945
Texture=Rev2.png

[RPMBar4]
Type=Simple
Data=RPM
Threshold=6000
xPos=213
yPos=2945
Texture=Rev2.png

[EffectRedShift]
Type=Effect
EffectType=Blink|ColourChange
Data=UpShift
Threshold=0
BlinkSpeed=150
newcolour=FFFF0000

[RPMBar5]
Type=Simple
Data=Upshift
Threshold=0
xPos=143
yPos=2942
Texture=Rev3.png
Effect=EffectRedShift

[Gears]
Type=Gears
xPos=143
yPos=2938
GearR=Gears\gear_R.png
GearN=Gears\gear_N.png
Gear1=Gears\gear_1.png
Gear2=Gears\gear_2.png
Gear3=Gears\gear_3.png
Gear4=Gears\gear_4.png
Gear5=Gears\gear_5.png
Gear6=Gears\gear_6.png

[SpeedNumber]
Type=Number
xPos=176
yPos=3019
NumberJustification=Center
Data=SpeedKPH
Format=Whole
Font=SpeedFont.png

[TripNumber]
Type=Number
xPos=282
yPos=3000
NumberJustification=Right
Data=DistanceDriven
Format=Decimal2
Font=TripFont.png