[TextureInfo]
NumTextures=46
Texture0=Roads_mo.dds
Texture1=grass_mo.dds
Texture2=grass_mo_mix.dds
Texture3=grass_mix_2.dds
Texture4=WALL_MO.DDS
Texture5=guardrail.dds
Texture6=house4.dds
Texture7=Houses5.dds
Texture8=houses 15c.dds
Texture9=metal+capp+cist.dds
Texture10=mountain_house.dds
Texture11=Oggetti_mo.dds
Texture12=recinzioni_alpha.dds
Texture13=Skidmark.dds
Texture14=tunnel.dds
Texture15=Veget_2015_C.dds
Texture16=Veget_2015_B_mo.dds
Texture17=Veget_2015_D.dds
Texture18=Veget_2015_mo.dds
Texture19=pini_2.dds
Texture20=pini.dds
Texture21=palme.dds
Texture22=Big_Trees.dds
Texture23=cesp_mo.dds
Texture24=Grass_plant_mo.dds
Texture25=Grass_ground.dds
Texture26=land_mo.dds
Texture27=torre.dds
Texture28=wall_2.dds
Texture29=Oggetti_mo_B.dds
Texture30=cars_16.dds
Texture31=balle fieno.dds
Texture32=furgo_mo.dds
Texture33=spect_3d.dds
Texture34=spect_3d_2.dds
Texture35=START_CLOCK.tga_0.dds
Texture37=START_CLOCK_REDLIGHT_ON.dds
Texture36=START_CLOCK_GREENLIGHT_ON.dds
Texture38=START_CLOCK_DIGITS_PLACEHOLDER.dds
Texture39=dirt.dds
Texture40=people_2d.dds
Texture41=people_2d_B.dds
Texture42=dirt2.dds
Texture43=rally_cars.dds
Texture44=wall_mo2.dds
Texture45=pozze.dds
NumShadowTextures=51
ShadowTexture0=shadow_0.dat
ShadowTexture1=shadow_1.dat
ShadowTexture2=shadow_2.dat
ShadowTexture3=shadow_3.dat
ShadowTexture4=shadow_4.dat
ShadowTexture5=shadow_5.dat
ShadowTexture6=shadow_6.dat
ShadowTexture7=shadow_7.dat
ShadowTexture8=shadow_8.dat
ShadowTexture9=shadow_9.dat
ShadowTexture10=shadow_10.dat
ShadowTexture11=shadow_11.dat
ShadowTexture12=shadow_12.dat
ShadowTexture13=shadow_13.dat
ShadowTexture14=shadow_14.dat
ShadowTexture15=shadow_15.dat
ShadowTexture16=shadow_16.dat
ShadowTexture17=shadow_17.dat
ShadowTexture18=shadow_18.dat
ShadowTexture19=shadow_19.dat
ShadowTexture20=shadow_20.dat
ShadowTexture21=shadow_21.dat
ShadowTexture22=shadow_22.dat
ShadowTexture23=shadow_23.dat
ShadowTexture24=shadow_24.dat
ShadowTexture25=shadow_25.dat
ShadowTexture26=shadow_26.dat
ShadowTexture27=shadow_27.dat
ShadowTexture28=shadow_28.dat
ShadowTexture29=shadow_29.dat
ShadowTexture30=shadow_30.dat
ShadowTexture31=shadow_31.dat
ShadowTexture32=shadow_32.dat
ShadowTexture33=shadow_33.dat
ShadowTexture34=shadow_34.dat
ShadowTexture35=shadow_35.dat
ShadowTexture36=shadow_36.dat
ShadowTexture37=shadow_37.dat
ShadowTexture38=shadow_38.dat
ShadowTexture39=shadow_39.dat
ShadowTexture40=shadow_40.dat
ShadowTexture41=shadow_41.dat
ShadowTexture42=shadow_42.dat
ShadowTexture43=shadow_43.dat
ShadowTexture44=shadow_44.dat
ShadowTexture45=shadow_45.dat
ShadowTexture46=shadow_46.dat
ShadowTexture47=shadow_47.dat
ShadowTexture48=shadow_48.dat
ShadowTexture49=shadow_49.dat
ShadowTexture50=shadow_50.dat
NumSpecularTextures=0

[Roads_mo.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=true
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[grass_mo.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=true
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[grass_mo_mix.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=true
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[grass_mix_2.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=true
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[WALL_MO.DDS]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[guardrail.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[house4.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[Houses5.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[houses 15c.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[metal+capp+cist.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[mountain_house.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[Oggetti_mo.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[recinzioni_alpha.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[Skidmark.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[tunnel.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[Veget_2015_C.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[Veget_2015_B_mo.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[Veget_2015_D.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[Veget_2015_mo.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[pini_2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[pini.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[palme.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[Big_Trees.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[cesp_mo.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[Grass_plant_mo.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[Grass_ground.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=true
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[land_mo.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[torre.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[wall_2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[Oggetti_mo_B.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[cars_16.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[balle fieno.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[furgo_mo.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[spect_3d.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[spect_3d_2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[START_CLOCK.tga_0.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[START_CLOCK_REDLIGHT_ON.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[START_CLOCK_GREENLIGHT_ON.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[START_CLOCK_DIGITS_PLACEHOLDER.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[dirt.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[people_2d.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[people_2d_B.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[dirt2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[rally_cars.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[wall_mo2.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=true
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[pozze.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

