[TextureInfo]
NumTextures=14
Texture0=TrackTexturePlateOpaque.dds
Texture1=ObjectTexturePlateTransparent.dds
Texture2=scene1.dds
Texture3=plot.dds
Texture4=Domy1.dds
Texture5=woda.dds
Texture6=ObjectTexturePlateTransparent2.dds
Texture7=spectactors.dds
Texture8=ObjectTexturePlateOpaque.dds
Texture9=camber.dds
Texture10=cars.dds
Texture11=SIGNS_RALLY.tga_0.dds
Texture12=RALLYTRIANGLE_RED.tga_0.dds
Texture13=Namiot.dds
NumShadowTextures=10
ShadowTexture0=shadow_0.dat
ShadowTexture1=shadow_1.dat
ShadowTexture2=shadow_2.dat
ShadowTexture3=shadow_3.dat
ShadowTexture4=shadow_4.dat
ShadowTexture5=shadow_5.dat
ShadowTexture6=shadow_6.dat
ShadowTexture7=shadow_7.dat
ShadowTexture8=shadow_8.dat
ShadowTexture9=shadow_9.dat
NumSpecularTextures=0

[TrackTexturePlateOpaque.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=true
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[ObjectTexturePlateTransparent.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[scene1.dds]
MipLevels=3
Dynamic=false
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[plot.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point

[Domy1.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point

[woda.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point

[ObjectTexturePlateTransparent2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[spectactors.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[ObjectTexturePlateOpaque.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[camber.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point

[cars.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point

[SIGNS_RALLY.tga_0.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point

[RALLYTRIANGLE_RED.tga_0.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point

[Namiot.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point

