[TextureInfo]
NumTextures=81
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Texture1=m2.dds
Texture2=d1.dds
Texture3=d2.dds
Texture4=d3.dds
Texture5=d4.dds
Texture6=d5.dds
Texture7=d6.dds
Texture8=lom.dds
Texture9=m_1.dds
Texture10=m_2.dds
Texture11=far_ter1.dds
Texture12=far_ter2.dds
Texture13=far_ter3.dds
Texture14=scene_2a.dds
Texture15=scene_2b.dds
Texture16=scene_2c.dds
Texture17=scene_3b.dds
Texture18=scene_3c.dds
Texture19=scene_3a.dds
Texture20=scene_3e.dds
Texture21=scene_3d.dds
Texture22=scene_4c.dds
Texture23=scene_4a.dds
Texture24=scene_4d.dds
Texture25=scene_4b.dds
Texture26=scene_11b.dds
Texture27=scene_11a.dds
Texture28=scene_1b.dds
Texture29=scene_1c.dds
Texture30=scene_1d.dds
Texture31=scene_1e.dds
Texture32=scene_1a.dds
Texture33=trees_2.dds
Texture34=trees_3.dds
Texture35=trees_4.dds
Texture36=trees_1.dds
Texture37=grass_1.dds
Texture38=trees_5.dds
Texture39=sloupy.dds
Texture40=objekty1.dds
Texture41=cedule.dds
Texture42=m_3.dds
Texture43=m_4.dds
Texture44=m_5.dds
Texture45=body_S105.dds
Texture46=MAPS\GENERIC OBJECTS\ANIMATIONSETS\STARTSCENE\START_CLOCK.tga_0.tga
Texture47=MAPS\GENERIC OBJECTS\ANIMATIONSETS\STARTSCENE\START_CLOCK_REDLIGHT_ON.tga
Texture48=MAPS\GENERIC OBJECTS\ANIMATIONSETS\STARTSCENE\START_CLOCK_GREENLIGHT_ON.tga
Texture49=MAPS\GENERIC OBJECTS\ANIMATIONSETS\STARTSCENE\START_CLOCK_DIGITS_PLACEHOLDER.tga
Texture50=objekty2.dds
Texture51=LIDI3D.DDS
Texture52=skidmarks.dds
Texture53=hasici.dds
Texture54=body_golf1.dds
Texture55=body_golf2.dds
Texture56=body_golf3.dds
Texture57=body_golf4.dds
Texture58=body_golf5.dds
Texture59=body_golf6.dds
Texture60=body_n12.dds
Texture61=body_n12_1.dds
Texture62=octavia1.dds
Texture63=octavia2.dds
Texture64=octavia3.dds
Texture65=octavia4.dds
Texture66=octavia.dds
Texture67=octavia_policie.dds
Texture68=Peugeot0.dds
Texture69=Peugeot1.dds
Texture70=Peugeot2.dds
Texture71=Peugeot3.dds
Texture72=Peugeot4.dds
Texture73=Peugeot5.dds
Texture74=Peugeot6.dds
Texture75=Peugeot7.dds
Texture76=reklamy.dds
Texture77=traktor.dds
Texture78=lidi2D.dds
Texture79=divaci.dds
Texture80=divaci1.dds
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ShadowTexture0=shadow_0.dat
ShadowTexture1=shadow_1.dat
ShadowTexture2=shadow_2.dat
ShadowTexture3=shadow_3.dat
ShadowTexture4=shadow_4.dat
ShadowTexture5=shadow_5.dat
ShadowTexture6=shadow_6.dat
ShadowTexture7=shadow_7.dat
ShadowTexture8=shadow_8.dat
ShadowTexture9=shadow_9.dat
ShadowTexture10=shadow_10.dat
ShadowTexture11=shadow_11.dat
ShadowTexture12=shadow_12.dat
ShadowTexture13=shadow_13.dat
ShadowTexture14=shadow_14.dat
ShadowTexture15=shadow_15.dat
ShadowTexture16=shadow_16.dat
ShadowTexture17=shadow_17.dat
ShadowTexture18=shadow_18.dat
ShadowTexture19=shadow_19.dat
ShadowTexture20=shadow_20.dat
ShadowTexture21=shadow_21.dat
ShadowTexture22=shadow_22.dat
ShadowTexture23=shadow_23.dat
ShadowTexture24=shadow_24.dat
ShadowTexture25=shadow_25.dat
ShadowTexture26=shadow_26.dat
ShadowTexture27=shadow_27.dat
ShadowTexture28=shadow_28.dat
ShadowTexture29=shadow_29.dat
ShadowTexture30=shadow_30.dat
ShadowTexture31=shadow_31.dat
ShadowTexture32=shadow_32.dat
ShadowTexture33=shadow_33.dat
ShadowTexture34=shadow_34.dat
ShadowTexture35=shadow_35.dat
ShadowTexture36=shadow_36.dat
ShadowTexture37=shadow_37.dat
ShadowTexture38=shadow_38.dat
ShadowTexture39=shadow_39.dat
ShadowTexture40=shadow_40.dat
ShadowTexture41=shadow_41.dat
ShadowTexture42=shadow_42.dat
ShadowTexture43=shadow_43.dat
ShadowTexture44=shadow_44.dat
ShadowTexture45=shadow_45.dat
ShadowTexture46=shadow_46.dat
ShadowTexture47=shadow_47.dat
ShadowTexture48=shadow_48.dat
ShadowTexture49=shadow_49.dat
ShadowTexture50=shadow_50.dat
ShadowTexture51=shadow_51.dat
ShadowTexture52=shadow_52.dat
ShadowTexture53=shadow_53.dat
ShadowTexture54=shadow_54.dat
ShadowTexture55=shadow_55.dat
ShadowTexture56=shadow_56.dat
ShadowTexture57=shadow_57.dat
ShadowTexture58=shadow_58.dat
ShadowTexture59=shadow_59.dat
ShadowTexture60=shadow_60.dat
ShadowTexture61=shadow_61.dat
ShadowTexture62=shadow_62.dat
ShadowTexture63=shadow_63.dat
ShadowTexture64=shadow_64.dat
ShadowTexture65=shadow_65.dat
ShadowTexture66=shadow_66.dat
ShadowTexture67=shadow_67.dat
ShadowTexture68=shadow_68.dat
ShadowTexture69=shadow_69.dat
ShadowTexture70=shadow_70.dat
ShadowTexture71=shadow_71.dat
ShadowTexture72=shadow_72.dat
ShadowTexture73=shadow_73.dat
ShadowTexture74=shadow_74.dat
ShadowTexture75=shadow_75.dat
ShadowTexture76=shadow_76.dat
ShadowTexture77=shadow_77.dat
ShadowTexture78=shadow_78.dat
ShadowTexture79=shadow_79.dat
ShadowTexture80=shadow_80.dat
ShadowTexture81=shadow_81.dat
ShadowTexture82=shadow_82.dat
ShadowTexture83=shadow_83.dat
ShadowTexture84=shadow_84.dat
ShadowTexture85=shadow_85.dat
ShadowTexture86=shadow_86.dat
ShadowTexture87=shadow_87.dat
ShadowTexture88=shadow_88.dat
ShadowTexture89=shadow_89.dat
ShadowTexture90=shadow_90.dat
ShadowTexture91=shadow_91.dat
ShadowTexture92=shadow_92.dat
ShadowTexture93=shadow_93.dat
ShadowTexture94=shadow_94.dat
ShadowTexture95=shadow_95.dat
ShadowTexture96=shadow_96.dat
ShadowTexture97=shadow_97.dat
ShadowTexture98=shadow_98.dat
ShadowTexture99=shadow_99.dat
ShadowTexture100=shadow_100.dat
ShadowTexture101=shadow_101.dat
ShadowTexture102=shadow_102.dat
ShadowTexture103=shadow_103.dat
ShadowTexture104=shadow_104.dat
ShadowTexture105=shadow_105.dat
ShadowTexture106=shadow_106.dat
ShadowTexture107=shadow_107.dat
ShadowTexture108=shadow_108.dat
ShadowTexture109=shadow_109.dat
ShadowTexture110=shadow_110.dat
ShadowTexture111=shadow_111.dat
ShadowTexture112=shadow_112.dat
ShadowTexture113=shadow_113.dat
ShadowTexture114=shadow_114.dat
ShadowTexture115=shadow_115.dat
ShadowTexture116=shadow_116.dat
ShadowTexture117=shadow_117.dat
ShadowTexture118=shadow_118.dat
ShadowTexture119=shadow_119.dat
ShadowTexture120=shadow_120.dat
ShadowTexture121=shadow_121.dat
ShadowTexture122=shadow_122.dat
ShadowTexture123=shadow_123.dat
ShadowTexture124=shadow_124.dat
ShadowTexture125=shadow_125.dat
ShadowTexture126=shadow_126.dat
ShadowTexture127=shadow_127.dat
ShadowTexture128=shadow_128.dat
ShadowTexture129=shadow_129.dat
ShadowTexture130=shadow_130.dat
ShadowTexture131=shadow_131.dat
ShadowTexture132=shadow_132.dat
ShadowTexture133=shadow_133.dat
ShadowTexture134=shadow_134.dat
ShadowTexture135=shadow_135.dat
ShadowTexture136=shadow_136.dat
ShadowTexture137=shadow_137.dat
ShadowTexture138=shadow_138.dat
ShadowTexture139=shadow_139.dat
ShadowTexture140=shadow_140.dat
ShadowTexture141=shadow_141.dat
ShadowTexture142=shadow_142.dat
ShadowTexture143=shadow_143.dat
ShadowTexture144=shadow_144.dat
ShadowTexture145=shadow_145.dat
ShadowTexture146=shadow_146.dat
ShadowTexture147=shadow_147.dat
ShadowTexture148=shadow_148.dat
ShadowTexture149=shadow_149.dat
ShadowTexture150=shadow_150.dat
ShadowTexture151=shadow_151.dat
ShadowTexture152=shadow_152.dat
ShadowTexture153=shadow_153.dat
ShadowTexture154=shadow_154.dat
ShadowTexture155=shadow_155.dat
ShadowTexture156=shadow_156.dat
ShadowTexture157=shadow_157.dat
ShadowTexture158=shadow_158.dat
ShadowTexture159=shadow_159.dat
ShadowTexture160=shadow_160.dat
ShadowTexture161=shadow_161.dat
ShadowTexture162=shadow_162.dat
ShadowTexture163=shadow_163.dat
ShadowTexture164=shadow_164.dat
NumSpecularTextures=0

[TrackTexturePlateOpaque.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=true
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[m2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[d1.dds]
MipLevels=4
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[d2.dds]
MipLevels=4
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[d3.dds]
MipLevels=4
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[d4.dds]
MipLevels=4
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[d5.dds]
MipLevels=4
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[d6.dds]
MipLevels=4
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[lom.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[m_1.dds]
MipLevels=4
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[m_2.dds]
MipLevels=4
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[far_ter1.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[far_ter2.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[far_ter3.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[scene_2a.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[scene_2b.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[scene_2c.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_3b.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_3c.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_3a.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_3e.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_3d.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_4c.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_4a.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_4d.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_4b.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_11b.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_11a.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_1b.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[scene_1c.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[scene_1d.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[scene_1e.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[scene_1a.dds]
MipLevels=1
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[trees_2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[trees_3.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[trees_4.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[trees_1.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[grass_1.dds]
MipLevels=4
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[trees_5.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[sloupy.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[objekty1.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[cedule.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[m_3.dds]
MipLevels=4
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[m_4.dds]
MipLevels=4
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[m_5.dds]
MipLevels=4
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[body_S105.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[MAPS\GENERIC OBJECTS\ANIMATIONSETS\STARTSCENE\START_CLOCK.tga_0.tga]
MipLevels=1
Dynamic=false
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[MAPS\GENERIC OBJECTS\ANIMATIONSETS\STARTSCENE\START_CLOCK_REDLIGHT_ON.tga]
MipLevels=1
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[MAPS\GENERIC OBJECTS\ANIMATIONSETS\STARTSCENE\START_CLOCK_GREENLIGHT_ON.tga]
MipLevels=1
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[MAPS\GENERIC OBJECTS\ANIMATIONSETS\STARTSCENE\START_CLOCK_DIGITS_PLACEHOLDER.tga]
MipLevels=1
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[objekty2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[LIDI3D.DDS]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[skidmarks.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[hasici.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[body_golf1.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[body_golf2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[body_golf3.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[body_golf4.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[body_golf5.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[body_golf6.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[body_n12.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[body_n12_1.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[octavia1.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[octavia2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[octavia3.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[octavia4.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[octavia.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[octavia_policie.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[Peugeot0.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[Peugeot1.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[Peugeot2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[Peugeot3.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[Peugeot4.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[Peugeot5.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[Peugeot6.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[Peugeot7.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[reklamy.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[traktor.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[lidi2D.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[divaci.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[divaci1.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[DefaultBadWeather]
Code3=0
Code4=4
Code5=2

