[TextureInfo]
NumTextures=24
Texture0=TrackTexturePlateOpaque.dds
Texture1=START_CLOCK.tga_0.dds
Texture2=START_CLOCK_GREENLIGHT_ON.dds
Texture3=START_CLOCK_REDLIGHT_ON.dds
Texture4=START_CLOCK_DIGITS_PLACEHOLDER.dds
Texture5=vegetationplate.dds
Texture6=rsplate.dds
Texture7=OTPT_02.dds
Texture8=LIDI3D.DDS
Texture9=treewall3eng.dds
Texture10=cap1.dds
Texture11=treewall1eng.dds
Texture12=walriver.dds
Texture13=textcasaverde.dds
Texture14=banplate.dds
Texture15=OTPO_01.DDS
Texture16=vehiclesobject1.dds
Texture17=farplate.dds
Texture18=hills.dds
Texture19=fieldfnc.dds
Texture20=debris.dds
Texture21=ROCK01.DDS
Texture22=cage.dds
Texture23=FENCE_PIG01.tga_0.tga
NumShadowTextures=7
ShadowTexture0=shadow_0.dat
ShadowTexture1=shadow_1.dat
ShadowTexture2=shadow_2.dat
ShadowTexture3=shadow_3.dat
ShadowTexture4=shadow_4.dat
ShadowTexture5=shadow_5.dat
ShadowTexture6=shadow_6.dat
NumSpecularTextures=0

[TrackTexturePlateOpaque.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=true
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[START_CLOCK.tga_0.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[START_CLOCK_GREENLIGHT_ON.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[START_CLOCK_REDLIGHT_ON.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[START_CLOCK_DIGITS_PLACEHOLDER.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[vegetationplate.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[rsplate.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[OTPT_02.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[LIDI3D.DDS]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[treewall3eng.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[cap1.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[treewall1eng.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[walriver.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[textcasaverde.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[banplate.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[OTPO_01.DDS]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[vehiclesobject1.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[farplate.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[hills.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[fieldfnc.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[debris.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[ROCK01.DDS]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[cage.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[FENCE_PIG01.tga_0.tga]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

