[TextureInfo]
NumTextures=30
Texture0=TrackTexturePlateOpaque.dds
Texture1=googlescenery.dds
Texture2=plants1.dds
Texture3=plants2.dds
Texture4=plants3.dds
Texture5=plants4.dds
Texture6=treew1.dds
Texture7=logs.dds
Texture8=scenery.dds
Texture9=dhuplate.dds
Texture10=bridge.dds
Texture11=fieldfnc.dds
Texture12=reddead.dds
Texture13=orange.dds
Texture14=metal.dds
Texture15=orange.jpg
Texture16=RED4.dds
Texture17=bark.dds
Texture18=woodhead.dds
Texture19=tyre.dds
Texture20=glass.dds
Texture21=metalgrey.dds
Texture22=rsplate.dds
Texture23=banaka.dds
Texture24=people.dds
Texture25=START_CLOCK.tga_0.dds
Texture26=START_CLOCK_GREENLIGHT_ON.dds
Texture27=START_CLOCK_REDLIGHT_ON.dds
Texture28=START_CLOCK_DIGITS_PLACEHOLDER.dds
Texture29=cage.dds
NumShadowTextures=73
ShadowTexture0=shadow_0.dat
ShadowTexture1=shadow_1.dat
ShadowTexture2=shadow_2.dat
ShadowTexture3=shadow_3.dat
ShadowTexture4=shadow_4.dat
ShadowTexture5=shadow_5.dat
ShadowTexture6=shadow_6.dat
ShadowTexture7=shadow_7.dat
ShadowTexture8=shadow_8.dat
ShadowTexture9=shadow_9.dat
ShadowTexture10=shadow_10.dat
ShadowTexture11=shadow_11.dat
ShadowTexture12=shadow_12.dat
ShadowTexture13=shadow_13.dat
ShadowTexture14=shadow_14.dat
ShadowTexture15=shadow_15.dat
ShadowTexture16=shadow_16.dat
ShadowTexture17=shadow_17.dat
ShadowTexture18=shadow_18.dat
ShadowTexture19=shadow_19.dat
ShadowTexture20=shadow_20.dat
ShadowTexture21=shadow_21.dat
ShadowTexture22=shadow_22.dat
ShadowTexture23=shadow_23.dat
ShadowTexture24=shadow_24.dat
ShadowTexture25=shadow_25.dat
ShadowTexture26=shadow_26.dat
ShadowTexture27=shadow_27.dat
ShadowTexture28=shadow_28.dat
ShadowTexture29=shadow_29.dat
ShadowTexture30=shadow_30.dat
ShadowTexture31=shadow_31.dat
ShadowTexture32=shadow_32.dat
ShadowTexture33=shadow_33.dat
ShadowTexture34=shadow_34.dat
ShadowTexture35=shadow_35.dat
ShadowTexture36=shadow_36.dat
ShadowTexture37=shadow_37.dat
ShadowTexture38=shadow_38.dat
ShadowTexture39=shadow_39.dat
ShadowTexture40=shadow_40.dat
ShadowTexture41=shadow_41.dat
ShadowTexture42=shadow_42.dat
ShadowTexture43=shadow_43.dat
ShadowTexture44=shadow_44.dat
ShadowTexture45=shadow_45.dat
ShadowTexture46=shadow_46.dat
ShadowTexture47=shadow_47.dat
ShadowTexture48=shadow_48.dat
ShadowTexture49=shadow_49.dat
ShadowTexture50=shadow_50.dat
ShadowTexture51=shadow_51.dat
ShadowTexture52=shadow_52.dat
ShadowTexture53=shadow_53.dat
ShadowTexture54=shadow_54.dat
ShadowTexture55=shadow_55.dat
ShadowTexture56=shadow_56.dat
ShadowTexture57=shadow_57.dat
ShadowTexture58=shadow_58.dat
ShadowTexture59=shadow_59.dat
ShadowTexture60=shadow_60.dat
ShadowTexture61=shadow_61.dat
ShadowTexture62=shadow_62.dat
ShadowTexture63=shadow_63.dat
ShadowTexture64=shadow_64.dat
ShadowTexture65=shadow_65.dat
ShadowTexture66=shadow_66.dat
ShadowTexture67=shadow_67.dat
ShadowTexture68=shadow_68.dat
ShadowTexture69=shadow_69.dat
ShadowTexture70=shadow_70.dat
ShadowTexture71=shadow_71.dat
ShadowTexture72=shadow_72.dat
NumSpecularTextures=0

[TrackTexturePlateOpaque.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=true
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[googlescenery.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[plants1.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[plants2.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[plants3.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[plants4.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[treew1.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[logs.dds]
MipLevels=3
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[scenery.dds]
MipLevels=0
Dynamic=true
OpacityMap=false
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[dhuplate.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[bridge.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[fieldfnc.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[reddead.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[orange.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[metal.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[orange.jpg]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[RED4.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[bark.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[woodhead.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[tyre.dds]
MipLevels=3
Dynamic=false
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[glass.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[metalgrey.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[rsplate.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[banaka.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[people.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[START_CLOCK.tga_0.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

[START_CLOCK_REDLIGHT_ON.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[START_CLOCK_GREENLIGHT_ON.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT3

[START_CLOCK_DIGITS_PLACEHOLDER.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT1

[cage.dds]
MipLevels=3
Dynamic=true
OpacityMap=true
OneBitOpacity=false
IsGroundTexture=false
MipFilter=Linear
MinFilter=Point
MagFilter=Point
TextureFormat=DXT5

