[MATERIALS]
count=134
MAT_0=WBRoadsandTerrains\Materials\Roads\WB_Gravel_01
MAT_1=WBRoadsandTerrains\Materials\Grass\WB_Grass_02
MAT_2=WBRoadsandTerrains\Materials\Roads\WB_Gravel_Cross01-02
MAT_3=WBRoadsandTerrains\Materials\Roads\WB_Gravel_02
MAT_4=WBRoadsandTerrains\Materials\RoadSides\WB_Edge-DitchA-R
MAT_5=WBRoadsandTerrains\Materials\RoadSides\WB_Edge-Ditch-L
MAT_6=Default\Materials\Road\Tarmac\Tarmac001
MAT_7=WBRoadsandTerrains\Materials\Grass\WB_Grass_02-blend66
MAT_8=HaywoodClub\Materials\wall\stone\wb_dry_stone_wall002
MAT_9=HaywoodClub\Materials\wall\stone\wb_old_stone_wall001
MAT_10=Default\Materials\Wall\Cement\Cement001
MAT_11=HaywoodClub\Materials\wall\stone\wb_old_stone_wall002
MAT_12=Kormoran2003_roads\Materials\Ground\Ground11
MAT_13=Great_Britain_(RBR)\Materials\Objects\Banner05_standtest\mat0
MAT_14=Great_Britain_(RBR)\Materials\Objects\Shelter\mat0
MAT_15=PL_Vegetation\Materials\Objects\PL_TREES_2
MAT_16=Objects_Poland\Materials\Objects\OBJ_RALLY
MAT_17=Objects_Poland\Materials\Objects\OTPT_2
MAT_18=PL_Vegetation\Materials\Objects\PL_TREES_1
MAT_19=Great_Britain_(RBR)\Materials\Objects\Rock10_huge\mat0
MAT_20=Great_Britain_(RBR)\Materials\Objects\Evergreen_background05_extra\mat0
MAT_21=Great_Britain_(RBR)\Materials\Objects\Evergreen_background02c_plane\mat0
MAT_22=Great_Britain_(RBR)\Materials\Objects\Evergreen_background03_extra\mat0
MAT_23=PL_Vegetation\Materials\Objects\PL_TREES_3
MAT_24=HungarianXpack\Materials\Objects\cshaz5\mat0
MAT_25=HungarianXpack\Materials\Objects\cshaz2\mat0
MAT_26=Great_Britain_(RBR)\Materials\Objects\Barrier\mat0
MAT_27=Great_Britain_(RBR)\Materials\Objects\Fence01b_pole\mat0
MAT_28=Objects_Poland\Materials\Objects\BUILD_1
MAT_29=RuralAustralia\Materials\Objects\Roadside\tank_side
MAT_30=RuralAustralia\Materials\Objects\Roadside\tank_top
MAT_31=Great_Britain_(RBR)\Materials\Objects\Evergreen_background04_extra\mat0
MAT_32=Great_Britain_(RBR)\Materials\Objects\Tree04_large\mat0
MAT_33=Great_Britain_(RBR)\Materials\Objects\Tree03_medium\mat0
MAT_34=Great_Britain_(RBR)\Materials\Objects\Alpine_background01e_plane\mat0
MAT_35=Great_Britain_(RBR)\Materials\Objects\Alpine_background05_original\mat0
MAT_36=Great_Britain_(RBR)\Materials\Objects\Rock06_big\mat0
MAT_37=RALLY_Road_element\Materials\Objects\SienoR\Material1noCulling
MAT_38=RALLY_Road_element\Materials\Objects\SienoR\FrontColorNoCulling
MAT_39=Great_Britain_(RBR)\Materials\Objects\Tree13_large\mat0
MAT_40=Great_Britain_(RBR)\Materials\Objects\Tree11_small\mat0
MAT_41=Great_Britain_(RBR)\Materials\Objects\Tree09_small\mat0
MAT_42=Great_Britain_(RBR)\Materials\Objects\Tree12_medium\mat0
MAT_43=Great_Britain_(RBR)\Materials\Objects\Tree10_small\mat0
MAT_44=HungarianXpack\Materials\Objects\cshaz7\mat0
MAT_45=Great_Britain_(RBR)\Materials\Objects\Alpine_background03_extra\mat0
MAT_46=HungarianXpack\Materials\Objects\cshaz8\mat0
MAT_47=HungarianXpack\Materials\Objects\cshaz9\mat0
MAT_48=Great_Britain_(RBR)\Materials\Objects\Rock04_medium_group\mat0
MAT_49=HungarianXpack\Materials\Objects\helemst\mat0
MAT_50=HungarianXpack\Materials\Objects\helemend\mat0
MAT_51=Great_Britain_(RBR)\Materials\Objects\Fence03d_end\mat0
MAT_52=HungarianXpack\Materials\Objects\cshaz4\mat0
MAT_53=Cars\Materials\Objects\punto\mat0
MAT_54=Great_Britain_(RBR)\Materials\Objects\Rock01_gravel_group\mat0
MAT_55=RALLY_Road_element\Materials\Objects\CPoint1\Material1noCulling
MAT_56=RALLY_Road_element\Materials\Objects\CPoint1\FrontColorNoCulling
MAT_57=Crowds\Materials\Objects\crowd1\mat0
MAT_58=Crowds\Materials\Objects\crowd1\mat1
MAT_59=Objects_Poland\Materials\Objects\PEOPLE_1
MAT_60=HungarianXpack\Materials\Objects\haz8\mat0
MAT_61=HungarianXpack\Materials\Objects\feszer6\mat0
MAT_62=Great_Britain_(RBR)\Materials\Objects\Tree08_small\mat0
MAT_63=Objects_Poland\Materials\Objects\ANIMALS
MAT_64=Objects_Poland\Materials\Objects\PEOPLE_2
MAT_65=Great_Britain_(RBR)\Materials\Objects\Jeep01\mat0
MAT_66=RALLY_Road_element\Materials\Objects\Pad-traktor6\material0
MAT_67=RALLY_Road_element\Materials\Objects\Pad-traktor6\material1
MAT_68=Great_Britain_(RBR)\Materials\Objects\Tree02_small\mat0
MAT_69=Great_Britain_(RBR)\Materials\Objects\Rock08_large\mat0
MAT_70=Great_Britain_(RBR)\Materials\Objects\Rock09_large\mat0
MAT_71=RALLY_Road_element\Materials\Objects\ISPjuosta3-6\material0
MAT_72=RALLY_Road_element\Materials\Objects\ISPjuosta3-6\FrontColorNoCulling
MAT_73=RALLY_Road_element\Materials\Objects\ISPjuosta3-6\material1
MAT_74=Great_Britain_(RBR)\Materials\Objects\Rock05_medium_group\mat0
MAT_75=Great_Britain_(RBR)\Materials\Objects\Field02_end\mat0
MAT_76=Great_Britain_(RBR)\Materials\Objects\Field03_lastcorner\mat0
MAT_77=Great_Britain_(RBR)\Materials\Objects\Barrack02_a\mat0
MAT_78=RALLY_Road_element\Materials\Objects\Sviestuv\Material1noCulling
MAT_79=RALLY_Road_element\Materials\Objects\StartCloCK6\material0
MAT_80=RALLY_Road_element\Materials\Objects\StartCloCK6\material1
MAT_81=RALLY_Road_element\Materials\Objects\StartCloCK6\FrontColorNoCulling
MAT_82=Objects_Poland\Materials\Objects\OTPO_2
MAT_83=HungarianXpack\Materials\Objects\cshaz3\mat0
MAT_84=Great_Britain_(RBR)\Materials\Objects\Evergreen_background06_original\mat0
MAT_85=Objects_Poland\Materials\Objects\BANNERS
MAT_86=RALLY_Road_element\Materials\Objects\PALAPINE\Material1noCulling
MAT_87=RALLY_Road_element\Materials\Objects\RESULTS6\material0
MAT_88=RALLY_Road_element\Materials\Objects\RESULTS6\material2
MAT_89=RALLY_Road_element\Materials\Objects\RESULTS6\material1
MAT_90=RALLY_Road_element\Materials\Objects\RESULTS6\material3
MAT_91=RALLY_Road_element\Materials\Objects\VART\material0
MAT_92=RALLY_Road_element\Materials\Objects\STAR-F01\Material1noCulling
MAT_93=RALLY_Road_element\Materials\Objects\ZIUROV01\Material1noCulling
MAT_94=Cars\Materials\Objects\fabia\mat0
MAT_95=Cars\Materials\Objects\xsara_s\mat0
MAT_96=Great_Britain_(RBR)\Materials\Objects\Roof_marshall\mat0
MAT_97=Great_Britain_(RBR)\Materials\Objects\Roof_marshall\mat1
MAT_98=Great_Britain_(RBR)\Materials\Objects\Banner04_pirelli\mat0
MAT_99=Great_Britain_(RBR)\Materials\Objects\Banner04_pirelli\mat1
MAT_100=Great_Britain_(RBR)\Materials\Objects\Banner06_carbon\mat0
MAT_101=Great_Britain_(RBR)\Materials\Objects\Banner06_carbon\mat1
MAT_102=Great_Britain_(RBR)\Materials\Objects\Bus01\mat0
MAT_103=Great_Britain_(RBR)\Materials\Objects\Car01\mat0
MAT_104=Great_Britain_(RBR)\Materials\Objects\Car02\mat0
MAT_105=Great_Britain_(RBR)\Materials\Objects\Picnic_table\mat0
MAT_106=Great_Britain_(RBR)\Materials\Objects\Desk_marshall\mat0
MAT_107=HungarianXpack\Materials\Objects\bus2\mat0
MAT_108=HungarianXpack\Materials\Objects\bus1\mat0
MAT_109=HungarianXpack\Materials\Objects\audi\mat0
MAT_110=HungarianXpack\Materials\Objects\206\mat0
MAT_111=HungarianXpack\Materials\Objects\bus3\mat0
MAT_112=HungarianXpack\Materials\Objects\merci\mat0
MAT_113=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat0
MAT_114=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat1
MAT_115=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat2
MAT_116=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat3
MAT_117=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat4
MAT_118=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat5
MAT_119=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat6
MAT_120=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat7
MAT_121=Great_Britain_(RBR)\Materials\Objects\Roadsign_start_finish\mat0
MAT_122=Great_Britain_(RBR)\Materials\Objects\Rock02_thin\mat0
MAT_123=RALLY_Road_element\Materials\Objects\Kede\Material1noCulling
MAT_124=HungarianXpack\Materials\Objects\oszlop\mat0
MAT_125=BTB_Xpack\Materials\Objects\Animals\cow_02
MAT_126=BTB_Xpack\Materials\Objects\Buildings\mudroof_02
MAT_127=BTB_Xpack\Materials\Objects\Buildings\mudwall_01
MAT_128=BTB_Xpack\Materials\Objects\Roadside\sign_kangaroo
MAT_129=RALLY_Road_element\Materials\Objects\BoRT\Material1noCulling
MAT_130=BTB_Xpack\Materials\Objects\Animals\kangaroo_03
MAT_131=BTB_Xpack\Materials\Objects\Animals\kangaroo_01
MAT_132=BTB_Xpack\Materials\Objects\Animals\kangaroo_02
MAT_133=BTB_Xpack\Materials\Objects\Animals\kangaroo_04

[WBRoadsandTerrains\Materials\Roads\WB_Gravel_01]
effectName=BTB_DiffuseSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\WB_Gravel_01.dds
specularTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\Specular.dds

[WBRoadsandTerrains\Materials\Grass\WB_Grass_02]
effectName=BTB_DiffuseSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\WB_Grass_02.dds
specularTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\Specular.dds

[WBRoadsandTerrains\Materials\Roads\WB_Gravel_Cross01-02]
effectName=BTB_DiffuseSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\WB_Gravel_Cross01-02.dds
specularTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\Specular.dds

[WBRoadsandTerrains\Materials\Roads\WB_Gravel_02]
effectName=BTB_DiffuseSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\WB_Gravel_02.dds
specularTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\Specular.dds

[WBRoadsandTerrains\Materials\RoadSides\WB_Edge-DitchA-R]
effectName=BTB_DiffuseSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\WB_Edge-DitchA-R.dds
specularTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\Specular.dds

[WBRoadsandTerrains\Materials\RoadSides\WB_Edge-Ditch-L]
effectName=BTB_DiffuseSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\WB_Edge-Ditch-L.dds
specularTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\Specular.dds

[Default\Materials\Road\Tarmac\Tarmac001]
effectName=BTB_DiffuseBumpSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=2
SpecularColor=0,627451,0,627451,0,7058824
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\road_tarmac001.dds
normalTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\road_tarmac_bump01.dds
specularTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\road_tarmac_spec01.dds

[WBRoadsandTerrains\Materials\Grass\WB_Grass_02-blend66]
effectName=BTB_DiffuseSpecularVertLerp
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\WB_Grass_02.dds
secondDiffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\Grass_flower01.dds
specularTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\Specular.dds

[HaywoodClub\Materials\wall\stone\wb_dry_stone_wall002]
effectName=BTB_DiffuseBump
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=2
SpecularColor=0,5254902,0,8,0,4823529
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\wb_dry_stone_wall002.dds
normalTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\wb_dry_stone_wall002_b.dds

[HaywoodClub\Materials\wall\stone\wb_old_stone_wall001]
effectName=BTB_DiffuseBump
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=2
SpecularColor=0,627451,0,8470588,0,5960785
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\wb_old_stone_wall001.dds
normalTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\wb_old_stone_wall001_b.dds

[Default\Materials\Wall\Cement\Cement001]
effectName=BTB_DiffuseBumpSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,627451,0,627451,0,627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\wall_cement001.dds
normalTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\wall_cement001_bump.dds
specularTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\wall_cement001_spec.dds

[HaywoodClub\Materials\wall\stone\wb_old_stone_wall002]
effectName=BTB_DiffuseBump
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=2
SpecularColor=0,627451,0,8470588,0,5960785
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\wb_old_stone_wall002.dds
normalTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\wb_old_stone_wall002_b.dds

[Kormoran2003_roads\Materials\Ground\Ground11]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\Ground11.dds

[Great_Britain_(RBR)\Materials\Objects\Banner05_standtest\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\BANNER05.DDS

[Great_Britain_(RBR)\Materials\Objects\Shelter\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\TTPO_04.DDS

[PL_Vegetation\Materials\Objects\PL_TREES_2]
effectName=BTB_Diffuse
techniqueName=TransparentUp
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\PL_TREES_2.dds

[Objects_Poland\Materials\Objects\OBJ_RALLY]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=2
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\OBJ_RALLY.dds

[Objects_Poland\Materials\Objects\OTPT_2]
effectName=BTB_Diffuse
techniqueName=TransparentUp
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\OTPT_2.dds

[PL_Vegetation\Materials\Objects\PL_TREES_1]
effectName=BTB_Diffuse
techniqueName=TransparentUp
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\PL_TREES_1.dds

[Great_Britain_(RBR)\Materials\Objects\Rock10_huge\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\ROCK01.DDS

[Great_Britain_(RBR)\Materials\Objects\Evergreen_background05_extra\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\OTPT_03.DDS

[Great_Britain_(RBR)\Materials\Objects\Evergreen_background02c_plane\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\OTPT_03.DDS

[Great_Britain_(RBR)\Materials\Objects\Evergreen_background03_extra\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\OTPT_03.DDS

[PL_Vegetation\Materials\Objects\PL_TREES_3]
effectName=BTB_Diffuse
techniqueName=TransparentUp
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\PL_TREES_3.dds

[HungarianXpack\Materials\Objects\cshaz5\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\cshaz5.dds

[HungarianXpack\Materials\Objects\cshaz2\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\cshaz2.dds

[Great_Britain_(RBR)\Materials\Objects\Barrier\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\OTPO_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Fence01b_pole\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\FENCE01.DDS

[Objects_Poland\Materials\Objects\BUILD_1]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\BUILD_1.dds

[RuralAustralia\Materials\Objects\Roadside\tank_side]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,627451,0,627451,0,627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\tank_side.dds

[RuralAustralia\Materials\Objects\Roadside\tank_top]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,627451,0,627451,0,627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\tank_top.dds

[Great_Britain_(RBR)\Materials\Objects\Evergreen_background04_extra\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
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[RALLY_Road_element\Materials\Objects\STAR-F01\Material1noCulling]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\START-Z.dds

[RALLY_Road_element\Materials\Objects\ZIUROV01\Material1noCulling]
effectName=BTB_Diffuse
techniqueName=TransparentUp
ambient=0.4,0.4,0.4,1.0
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SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\ZIUROV.dds

[Cars\Materials\Objects\fabia\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\FABIA.DDS

[Cars\Materials\Objects\xsara_s\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\XSARA.DDS

[Great_Britain_(RBR)\Materials\Objects\Roof_marshall\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\OTPO_04.DDS

[Great_Britain_(RBR)\Materials\Objects\Roof_marshall\mat1]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\FENCE_MARSHALL.DDS

[Great_Britain_(RBR)\Materials\Objects\Banner04_pirelli\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\BANNER04.DDS

[Great_Britain_(RBR)\Materials\Objects\Banner04_pirelli\mat1]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\FENCE_MARSHALL.DDS

[Great_Britain_(RBR)\Materials\Objects\Banner06_carbon\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\BANNER06.DDS

[Great_Britain_(RBR)\Materials\Objects\Banner06_carbon\mat1]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\FENCE_MARSHALL.DDS

[Great_Britain_(RBR)\Materials\Objects\Bus01\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\OTPO_04.DDS

[Great_Britain_(RBR)\Materials\Objects\Car01\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\OTPO_04.DDS

[Great_Britain_(RBR)\Materials\Objects\Car02\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\OTPO_04.DDS

[Great_Britain_(RBR)\Materials\Objects\Picnic_table\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
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SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\PICKNICK.DDS

[Great_Britain_(RBR)\Materials\Objects\Desk_marshall\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\OTPO_04.DDS

[HungarianXpack\Materials\Objects\bus2\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\bus2.dds

[HungarianXpack\Materials\Objects\bus1\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\bus1.dds

[HungarianXpack\Materials\Objects\audi\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\audi.dds

[HungarianXpack\Materials\Objects\206\mat0]
effectName=BTB_Diffuse
techniqueName=DefaultUp
ambient=0.4,0.4,0.4,1.0
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SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\206.dds

[HungarianXpack\Materials\Objects\bus3\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\bus3.dds

[HungarianXpack\Materials\Objects\merci\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\merci.dds

[Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\SUPBL_B01.DDS

[Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat1]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\SUPBL_B03.DDS

[Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat2]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\SUPBL_B09.DDS

[Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat3]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\SUPBL_B08.DDS

[Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat4]
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diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\SUPBL_B02.DDS

[Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat5]
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[Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat6]
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[Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat7]
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diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\SUPBL_B04.DDS

[Great_Britain_(RBR)\Materials\Objects\Roadsign_start_finish\mat0]
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[Great_Britain_(RBR)\Materials\Objects\Rock02_thin\mat0]
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[RALLY_Road_element\Materials\Objects\Kede\Material1noCulling]
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diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\K1.dds

[HungarianXpack\Materials\Objects\oszlop\mat0]
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diffuseTexture=C:\Program\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\Ramirent Sprinten2\Textures\oszlop.dds

[BTB_Xpack\Materials\Objects\Animals\cow_02]
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[BTB_Xpack\Materials\Objects\Buildings\mudroof_02]
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[BTB_Xpack\Materials\Objects\Buildings\mudwall_01]
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