[MATERIALS]
count=216
MAT_0=Default\Materials\Road\Tarmac\Tarmac002
MAT_1=AHills20_NewTextures\Materials\NewTarmac
MAT_2=Hondacars\Materials\Objects\1\mat0
MAT_3=AHills20_NewTextures\Materials\NewGrass
MAT_4=WBRoadsandTerrains\Materials\Roads\WB_Ford_Side
MAT_5=Default_XPack_for_EVO\Materials\Ground\Grass\Grass001
MAT_6=WBRoadsandTerrains\Materials\Roads\WB_Gravel_01
MAT_7=AssortedTrackObjects\Materials\Objects\Curbleft\material0
MAT_8=Wall_Collection_01\Materials\Fence\Fence
MAT_9=Wall_Collection_01\Materials\Conclete_Wall\Conclete_Wall01
MAT_10=Default\Materials\Wall\Cement\Cement002
MAT_11=Default\Materials\Wall\Cement\Cement001
MAT_12=Default_XPack_for_EVO\Materials\Marks\Skidmark01
MAT_13=Default_XPack_for_EVO\Materials\Wall\Cement\Cement005
MAT_14=Default\Materials\Wall\Cement\Cement005
MAT_15=Vegetation\Materials\WallMaterial\transparent
MAT_16=Wall_Collection_01\Materials\Armco\Armco-nur
MAT_17=Default\Materials\Marks\Skidmark01
MAT_18=Wall_Collection_01\Materials\Tecpro\Tecpro-gray
MAT_19=Wall_Collection_01\Materials\Tecpro\Tecpro-gray-top
MAT_20=BannersPochochu2\Materials\Objects\kw\mat0
MAT_21=LebaneseXpack\Materials\Objects\House5\mat2
MAT_22=AmbientOcclusion\Materials\shadow
MAT_23=Default\Materials\Objects\Wall\Tire\White1_Side
MAT_24=Default\Materials\Objects\Wall\Tire\White1_Top
MAT_25=Default\Materials\Ripple\Ripple001
MAT_26=GBRBR\Materials\Objects\Block04a_rw\mat0
MAT_27=GBRBR\Materials\Objects\Cone_red\mat0
MAT_28=Default\Materials\Ripple\Ripple002
MAT_29=BannersPochochu2\Materials\Objects\UBISOFT\mat0
MAT_30=Ennis_Objects_01\Materials\Objects\trackside\sign\wide_sign_5
MAT_31=Ennis_Objects_01\Materials\Objects\trackside\sign\wide_sign_stnd
MAT_32=Japan_Collection(Security)\Materials\Objects\Gaurdrail_YL(Start)\FrontColorNoCulling
MAT_33=Japan_Collection(Security)\Materials\Objects\Gaurdrail_YL(Start)\material5
MAT_34=Japan_Collection(Security)\Materials\Objects\Gaurdrail_YL(Start)\material0
MAT_35=Japan_Collection(Security)\Materials\Objects\Gaurdrail_YL(Start)\material1
MAT_36=Japan_Collection(Security)\Materials\Objects\Gaurdrail_YL(Start)\material4
MAT_37=Japan_Collection(Security)\Materials\Objects\Gaurdrail_YL(Start)\material2
MAT_38=Japan_Collection(Security)\Materials\Objects\Gaurdrail_YL(Start)\material3
MAT_39=Japan_Collection(Security)\Materials\Objects\Gaurdrail_4200_YL\material0
MAT_40=Japan_Collection(Security)\Materials\Objects\Gaurdrail_4200_YL\material1
MAT_41=Japan_Collection(Security)\Materials\Objects\Gaurdrail_4200_YL\FrontColorNoCulling
MAT_42=Japan_Collection(Security)\Materials\Objects\Gaurdrail_4200_YL\material2
MAT_43=Japan_Collection(Security)\Materials\Objects\Gaurdrail_4200_YL\material3
MAT_44=Japan_Collection(Security)\Materials\Objects\Gaurdrail(End)\FrontColorNoCulling
MAT_45=Japan_Collection(Security)\Materials\Objects\Gaurdrail(End)\material3
MAT_46=Japan_Collection(Security)\Materials\Objects\Gaurdrail(End)\material0
MAT_47=Japan_Collection(Security)\Materials\Objects\Gaurdrail(End)\material1
MAT_48=Japan_Collection(Security)\Materials\Objects\Gaurdrail(End)\material2
MAT_49=BannersPochochu2\Materials\Objects\LG\mat0
MAT_50=BannersPochochu2\Materials\Objects\sony\mat0
MAT_51=3Dcrowds\Materials\Objects\3Dcrowd05\mat0
MAT_52=3Dcrowds\Materials\Objects\3Dcrowd05\mat1
MAT_53=3Dcrowds\Materials\Objects\3Dcrowd05\mat2
MAT_54=3Dcrowds\Materials\Objects\3Dcrowd03\mat0
MAT_55=3Dcrowds\Materials\Objects\3Dcrowd03\mat1
MAT_56=3Dcrowds\Materials\Objects\3Dcrowd03\mat2
MAT_57=3Dcrowds\Materials\Objects\3Dcrowd02\mat0
MAT_58=3Dcrowds\Materials\Objects\3Dcrowd02\mat1
MAT_59=3Dcrowds\Materials\Objects\3Dcrowd02\mat2
MAT_60=GBRBR\Materials\Objects\Spectator_07f\mat0
MAT_61=GBRBR\Materials\Objects\Spectator_07g\mat0
MAT_62=GBRBR\Materials\Objects\Spectator_08b\mat0
MAT_63=GBRBR\Materials\Objects\Spectator_08d\mat0
MAT_64=Ennis_Objects_01\Materials\Objects\trackside\tower\tower_1
MAT_65=Ennis_Objects_01\Materials\Objects\trackside\tower\tower_stnd
MAT_66=3Dcrowds\Materials\Objects\3Dcrowd01\mat0
MAT_67=3Dcrowds\Materials\Objects\3Dcrowd01\mat1
MAT_68=3Dcrowds\Materials\Objects\3Dcrowd01\mat2
MAT_69=GBRBR\Materials\Objects\Spectator_01c\mat0
MAT_70=GBRBR\Materials\Objects\Spectator_07h\mat0
MAT_71=Default_XPack_for_EVO\Materials\Objects\Wall\Tire\White1_Side
MAT_72=Default_XPack_for_EVO\Materials\Objects\Wall\Tire\White1_Top
MAT_73=GBRBR\Materials\Objects\Desk_marshall\mat0
MAT_74=GBRBR\Materials\Objects\Chair_marshall\mat0
MAT_75=GBRBR\Materials\Objects\Fence_marshall02\mat0
MAT_76=GBRBR\Materials\Objects\Roof_marshall\mat0
MAT_77=GBRBR\Materials\Objects\Roof_marshall\mat1
MAT_78=GBRBR\Materials\Objects\Spectator_02b\mat0
MAT_79=GBRBR\Materials\Objects\Spectator_02a\mat0
MAT_80=XpackCars\Materials\Objects\focus\mat0
MAT_81=XpackCars\Materials\Objects\evo9\mat0
MAT_82=Ennis_Objects_01\Materials\Objects\pits\pit_lvl1_end
MAT_83=Ennis_Objects_01\Materials\Objects\pits\pit_lvl1_mid1
MAT_84=ParkedCars\Materials\Objects\carsRS
MAT_85=RallySignsFI\Materials\Objects\FS3\mat0
MAT_86=RALLYRoadelementX\Materials\Objects\STAR-F01\Material1noCulling
MAT_87=Default_XPack_for_EVO\Materials\Ripple\Ripple002
MAT_88=RALLYRoadelementX\Materials\Objects\RESULTS6\material0
MAT_89=RALLYRoadelementX\Materials\Objects\RESULTS6\material2
MAT_90=RALLYRoadelementX\Materials\Objects\RESULTS6\material1
MAT_91=RALLYRoadelementX\Materials\Objects\RESULTS6\material3
MAT_92=RALLYRoadelementX\Materials\Objects\PALAPINE\Material1noCulling
MAT_93=GBRBR\Materials\Objects\Spectator_05d\mat0
MAT_94=GBRBR\Materials\Objects\Roadsign_finish02\mat0
MAT_95=Default_XPack_for_EVO\Materials\Ripple\Ripple001
MAT_96=Ennis_Objects_01\Materials\Objects\pits\pit_lvl2_1
MAT_97=BannersPochochu2\Materials\Objects\santander\mat0
MAT_98=GBRBR\Materials\Objects\Block04b_rw_fence\mat0
MAT_99=GBRBR\Materials\Objects\Block04b_rw_fence\mat1
MAT_100=RallySignsFI\Materials\Objects\ES1\mat0
MAT_101=BannersPochochu2\Materials\Objects\UBS\mat0
MAT_102=LebaneseXpack\Materials\Objects\flag2\mat0
MAT_103=LebaneseXpack\Materials\Objects\flag2\mat1
MAT_104=LebaneseXpack\Materials\Objects\flag2\mat2
MAT_105=LebaneseXpack\Materials\Objects\flag2\mat4
MAT_106=LebaneseXpack\Materials\Objects\flag2\mat3
MAT_107=LebaneseXpack\Materials\Objects\flag2\mat5
MAT_108=Japan_Collection(Security)\Materials\Objects\yajirushi01_R\material0
MAT_109=Japan_Collection(Security)\Materials\Objects\yajirushi01_R\FrontColorNoCulling
MAT_110=BannersPochochu2\Materials\Objects\TTX\mat0
MAT_111=GBRBR\Materials\Objects\Banner05_standtest\mat0
MAT_112=GBRBR\Materials\Objects\Banner05_standtest\mat1
MAT_113=Trackside_Objects\Materials\Objects\board\mat0
MAT_114=Trackside_Objects\Materials\Objects\board\mat1
MAT_115=Adsboards\Materials\Objects\wall\mat0
MAT_116=RallySignsFI\Materials\Objects\CS_Timing\mat0
MAT_117=BannersPochochu2\Materials\Objects\XF\mat0
MAT_118=RALLYRoadelementX\Materials\Objects\Padanga1c\material0
MAT_119=RALLYRoadelementX\Materials\Objects\Padanga1c\material1
MAT_120=RALLYRoadelementX\Materials\Objects\Padanga1c\material2
MAT_121=RALLYRoadelementX\Materials\Objects\Padanga1c\material3
MAT_122=RALLYRoadelementX\Materials\Objects\Padanga1b\material0
MAT_123=RALLYRoadelementX\Materials\Objects\Padanga1b\material1
MAT_124=RALLYRoadelementX\Materials\Objects\Padanga1a\material0
MAT_125=RALLYRoadelementX\Materials\Objects\Padanga1a\material1
MAT_126=RALLYRoadelementX\Materials\Objects\Padanga2\material0
MAT_127=RALLYRoadelementX\Materials\Objects\Padanga2\material1
MAT_128=RPMStuff\Materials\Objects\Untitled\mat0
MAT_129=Cielos\Materials\sky14
MAT_130=US_Cars\Materials\Objects\car71\mat0
MAT_131=US_Cars\Materials\Objects\car71\mat1
MAT_132=US_Cars\Materials\Objects\car71\mat2
MAT_133=US_Cars\Materials\Objects\car71\mat3
MAT_134=US_Cars\Materials\Objects\car71\mat4
MAT_135=US_Cars\Materials\Objects\car71\mat5
MAT_136=US_Cars\Materials\Objects\car57\mat0
MAT_137=US_Cars\Materials\Objects\car57\mat5
MAT_138=US_Cars\Materials\Objects\car57\mat1
MAT_139=US_Cars\Materials\Objects\car57\mat2
MAT_140=US_Cars\Materials\Objects\car57\mat3
MAT_141=US_Cars\Materials\Objects\car57\mat4
MAT_142=US_Cars\Materials\Objects\car57\mat6
MAT_143=US_Cars\Materials\Objects\car57\mat7
MAT_144=US_Cars\Materials\Objects\car57\mat8
MAT_145=US_Cars\Materials\Objects\car57\mat9
MAT_146=US_Cars\Materials\Objects\car57\mat10
MAT_147=US_Cars\Materials\Objects\car55\mat0
MAT_148=US_Cars\Materials\Objects\car55\mat1
MAT_149=US_Cars\Materials\Objects\car55\mat2
MAT_150=US_Cars\Materials\Objects\car55\mat3
MAT_151=US_Cars\Materials\Objects\car55\mat4
MAT_152=GBRBR\Materials\Objects\Banner01_gateshead\mat0
MAT_153=GBRBR\Materials\Objects\Banner01_gateshead\mat1
MAT_154=GBRBR\Materials\Objects\Banner06_carbon\mat0
MAT_155=GBRBR\Materials\Objects\Banner06_carbon\mat1
MAT_156=GBRBR\Materials\Objects\Banner04_pirelli\mat0
MAT_157=GBRBR\Materials\Objects\Banner04_pirelli\mat1
MAT_158=GBRBR\Materials\Objects\Banner03_perf\mat0
MAT_159=GBRBR\Materials\Objects\Banner03_perf\mat1
MAT_160=GBRBR\Materials\Objects\Banner02_mnh\mat0
MAT_161=GBRBR\Materials\Objects\Banner02_mnh\mat1
MAT_162=Lebanon4\Materials\Objects\House1\mat3
MAT_163=Lebanon4\Materials\Objects\House1\mat7
MAT_164=Lebanon4\Materials\Objects\House1\mat4
MAT_165=Lebanon4\Materials\Objects\House1\mat1
MAT_166=Lebanon4\Materials\Objects\House1\mat6
MAT_167=Lebanon4\Materials\Objects\House1\mat2
MAT_168=Lebanon4\Materials\Objects\House1\mat5
MAT_169=Lebanon4\Materials\Objects\House1\mat0
MAT_170=Trackside_Objects\Materials\Objects\sign50\mat0
MAT_171=Trackside_Objects\Materials\Objects\sign100\mat0
MAT_172=RALLYRoadelementX\Materials\Objects\Sviestuv\Material1noCulling
MAT_173=Lebanonpack3\Materials\Objects\House4\mat3
MAT_174=Lebanonpack3\Materials\Objects\House4\mat1
MAT_175=Lebanonpack3\Materials\Objects\House4\mat0
MAT_176=Lebanonpack3\Materials\Objects\House4\mat4
MAT_177=Lebanonpack3\Materials\Objects\House4\mat2
MAT_178=GBRBR\Materials\Objects\Spectator_07a\mat0
MAT_179=GBRBR\Materials\Objects\Branch02\mat0
MAT_180=GBRBR\Materials\Objects\Branch03\mat0
MAT_181=GBRBR\Materials\Objects\Branch04\mat0
MAT_182=GBRBR\Materials\Objects\Branch05\mat0
MAT_183=GBRBR\Materials\Objects\Grass04\mat0
MAT_184=GBRBR\Materials\Objects\Grass05\mat0
MAT_185=GBRBR\Materials\Objects\Grass06\mat0
MAT_186=GBRBR\Materials\Objects\Grass07\mat0
MAT_187=GBRBR\Materials\Objects\Grass08\mat0
MAT_188=GBRBR\Materials\Objects\Hay01\mat0
MAT_189=GBRBR\Materials\Objects\Hay02\mat0
MAT_190=GBRBR\Materials\Objects\Hay03\mat0
MAT_191=GBRBR\Materials\Objects\Branch01\mat0
MAT_192=RPMGCGDCJ\Materials\Objects\RPM\mat1
MAT_193=RPMGCGDCJ\Materials\Objects\RPM\mat2
MAT_194=RPMGCGDCJ\Materials\Objects\RPM\mat0
MAT_195=RPMGCGDCJ\Materials\Objects\RPM\mat8
MAT_196=RPMGCGDCJ\Materials\Objects\RPM\mat4
MAT_197=RPMGCGDCJ\Materials\Objects\RPM\mat7
MAT_198=RPMGCGDCJ\Materials\Objects\RPM\mat5
MAT_199=RPMGCGDCJ\Materials\Objects\RPM\mat6
MAT_200=RPMGCGDCJ\Materials\Objects\RPM\mat3
MAT_201=GBRBR\Materials\Objects\Spectator_03b\mat0
MAT_202=RedBullBalloon\Materials\Objects\redbull\mat0
MAT_203=EuropeanRoadElements\Materials\Objects\quad_h_lp_7\mat0
MAT_204=EuropeanRoadElements\Materials\Objects\quad_h_lp_7\mat1
MAT_205=EuropeanRoadElements\Materials\Objects\quad_h_lp_8\mat0
MAT_206=EuropeanRoadElements\Materials\Objects\quad_h_lp_8\mat1
MAT_207=GBRBR\Materials\Objects\Hay07c_lowres_end\mat0
MAT_208=GBRBR\Materials\Objects\Flowers02\mat0
MAT_209=Ennis_Objects_01\Materials\Objects\soccer\ball
MAT_210=GBRBR\Materials\Objects\Spectator_08a\mat0
MAT_211=GBRBR\Materials\Objects\Spectator_07e\mat0
MAT_212=GBRBR\Materials\Objects\Spectator_06d\mat0
MAT_213=Ennis_Objects_01\Materials\Objects\cones\cone03
MAT_214=EuropeanRoadElements\Materials\Objects\curvel\mat0
MAT_215=EuropeanRoadElements\Materials\Objects\curvel_2\mat0

[Default\Materials\Road\Tarmac\Tarmac002]
effectName=BTB_DiffuseBumpSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=3
SpecularColor=0.627451,0.627451,0.7058824
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\road_tarmac002.dds
normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\road_tarmac_bump01.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\road_tarmac_spec01.dds

[AHills20_NewTextures\Materials\NewTarmac]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Tarmac0031.dds

[Hondacars\Materials\Objects\1\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\road_tarmac0021.dds

[AHills20_NewTextures\Materials\NewGrass]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Concrete032_2K_Color.dds

[WBRoadsandTerrains\Materials\Roads\WB_Ford_Side]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\rock_cliffs_0019_02_s.dds

[Default_XPack_for_EVO\Materials\Ground\Grass\Grass001]
effectName=BTB_DiffuseMultiplyAdd
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=2
SpecularColor=0.4705882,0.5882353,0.509804
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ground_grass001.dds
multiplierTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ground_grass_multi01.dds
additiveTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ground_grass_add01.dds

[WBRoadsandTerrains\Materials\Roads\WB_Gravel_01]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\rock_cliffs_0019_01_s.jpg

[AssortedTrackObjects\Materials\Objects\Curbleft\material0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Blank_232_84_82.dds

[Wall_Collection_01\Materials\Fence\Fence]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_fence001.dds

[Wall_Collection_01\Materials\Conclete_Wall\Conclete_Wall01]
effectName=BTB_DiffuseBumpSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement_ore.dds
normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement_ore_NRM.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement_ore_SPEC.dds

[Default\Materials\Wall\Cement\Cement002]
effectName=BTB_DiffuseBumpSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.627451,0.627451,0.627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement002.dds
normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement002_bump.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement_spec01.dds

[Default\Materials\Wall\Cement\Cement001]
effectName=BTB_DiffuseBumpSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.627451,0.627451,0.627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement001.dds
normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement001_bump.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement001_spec.dds

[Default_XPack_for_EVO\Materials\Marks\Skidmark01]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.2352941,0.2352941,0.2352941
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Skidmark011.dds

[Default_XPack_for_EVO\Materials\Wall\Cement\Cement005]
effectName=BTB_DiffuseBumpSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.627451,0.627451,0.627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement0051.dds
normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement005_bump1.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement_spec011.dds

[Default\Materials\Wall\Cement\Cement005]
effectName=BTB_DiffuseBumpSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.627451,0.627451,0.627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement005.dds
normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement005_bump.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wall_cement_spec01.dds

[Vegetation\Materials\WallMaterial\transparent]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\transparent.dds

[Wall_Collection_01\Materials\Armco\Armco-nur]
effectName=BTB_DiffuseBumpSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ARMCO_nur.dds
normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ARMCO_nur_NORM.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ARMCO_nur_SPEC.dds

[Default\Materials\Marks\Skidmark01]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.2352941,0.2352941,0.2352941
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Skidmark01.dds

[Wall_Collection_01\Materials\Tecpro\Tecpro-gray]
effectName=BTB_DiffuseBumpSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\tecpro_gray.dds
normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\tecpro_normal.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\tecpro_spec.dds

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specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\tecpro_spec.dds

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\White_top.dds

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specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ripple001_spec.dds

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[Default\Materials\Ripple\Ripple002]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ripple002.dds
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specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ripple002_spec.dds

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[Ennis_Objects_01\Materials\Objects\trackside\sign\wide_sign_5]
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specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wide_sign_s.dds

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\wide_sign_stnd.dds

[Japan_Collection(Security)\Materials\Objects\Gaurdrail_YL(Start)\FrontColorNoCulling]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Blank_255_255_2559.dds

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[Japan_Collection(Security)\Materials\Objects\Gaurdrail_4200_YL\FrontColorNoCulling]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\OTPO_04.DDS

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\FENCE_MARSHALL.DDS

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\LIDI3D.DDS

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\LIDI3D.DDS

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\FOCUS07.DDS

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\EVO9.DDS

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normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\pit_lvl1_end_b.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\pit_lvl1_end_s.dds

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normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\pit_lvl1_mid_b.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\pit_lvl1_mid_s.dds

[ParkedCars\Materials\Objects\carsRS]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\carsRS.dds

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\azgq0-5y1sc2.dds

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\START-Z.dds

[Default_XPack_for_EVO\Materials\Ripple\Ripple002]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ripple0021.dds
normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ripple002_bump1.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ripple002_spec1.dds

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\texture01.jpg

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\texture11.jpg

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\texture31.jpg

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\PAVESINE.dds

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\LIDI3D.DDS

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\SIGNS.DDS

[Default_XPack_for_EVO\Materials\Ripple\Ripple001]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ripple0011.dds
normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ripple001_bump1.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ripple001_spec1.dds

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\pit_lvl2_1.dds
normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\pit_lvl2_b.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\pit_lvl2_s.dds

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\_Asphalt1.jpg

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\FENCE_MARSHALL.DDS

[GBRBR\Materials\Objects\Block04b_rw_fence\mat1]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\OTPO_06.DDS

[RallySignsFI\Materials\Objects\ES1\mat0]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\_Asphalt5.dds

[LebaneseXpack\Materials\Objects\flag2\mat0]
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ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Capture.dds

[LebaneseXpack\Materials\Objects\flag2\mat1]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Blank_228_56_63.dds

[LebaneseXpack\Materials\Objects\flag2\mat2]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Blank_255_255_255.dds

[LebaneseXpack\Materials\Objects\flag2\mat4]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Blank_255_255_2552.dds

[LebaneseXpack\Materials\Objects\flag2\mat3]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Capture1.dds

[LebaneseXpack\Materials\Objects\flag2\mat5]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Lebanon.jpg

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[Japan_Collection(Security)\Materials\Objects\yajirushi01_R\FrontColorNoCulling]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\FENCE_MARSHALL.DDS

[Trackside_Objects\Materials\Objects\board\mat0]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\RSF.dds

[Adsboards\Materials\Objects\wall\mat0]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Blinds_R.jpg

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SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Transluc.jpg

[RPMGCGDCJ\Materials\Objects\RPM\mat4]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Blank_255_255_2551.dds

[RPMGCGDCJ\Materials\Objects\RPM\mat7]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Transl01.jpg

[RPMGCGDCJ\Materials\Objects\RPM\mat5]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Ornate_T.dds

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effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\RPM_LOGO.dds

[RPMGCGDCJ\Materials\Objects\RPM\mat3]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
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SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\Blank_0_0_0.dds

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effectName=BTB_Diffuse
techniqueName=Default
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\LIDI3D.DDS

[RedBullBalloon\Materials\Objects\redbull\mat0]
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\_auto_.dds

[EuropeanRoadElements\Materials\Objects\quad_h_lp_7\mat0]
effectName=BTB_Diffuse
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SpecularColor=0.8627451,0.8627451,0.8627451
diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\mat.dds

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effectName=BTB_Diffuse
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\mat.dds

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effectName=BTB_Diffuse
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\mat1.dds

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effectName=BTB_Diffuse
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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\mat1.dds

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\OTPT_02.DDS

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\OTPT_03.DDS

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ball.dds
normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ball_b.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\ball_s.dds

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\LIDI3D.DDS

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\LIDI3D.DDS

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\LIDI3D.DDS

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normalTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\cone_b.dds
specularTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\cone_s.dds

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\CURVEL.DDS

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diffuseTexture=C:\STUFF\Richard Burns Rally\RX_CONTENT\Tracks\Lebanon Rally SSS\Textures\CURVER.DDS
