[MATERIALS]
count=217
MAT_0=Kormoran2003_roads\Materials\Road\Gravel\GravelDark_01
MAT_1=WBRoadsandTerrains\Materials\Grass\WB_Grass_02
MAT_2=WBRoadsandTerrains\Materials\RoadSides\WB_Gravel-Grass_02-lightA
MAT_3=HaywoodClub\Materials\road\gravel\wb_real_gravel003
MAT_4=WBRoadsandTerrains\Materials\RoadSides\WB_GravelWide-Grass_01A
MAT_5=WBRoadsandTerrains\Materials\Grass\WB_Grass_02-blend71
MAT_6=Default\Materials\Marks\Grid01
MAT_7=Kormoran2003_roads\Materials\Ground\GrassPL_001
MAT_8=Kormoran2003_roads\Materials\Ground\Grass_flower01
MAT_9=HaywoodClub\Materials\wall\stone\wb_dry_stone_wall002
MAT_10=Default\Materials\Wall\Cement\Cement001
MAT_11=HaywoodClub\Materials\wall\stone\wb_dry_stone_wall001
MAT_12=HaywoodClub\Materials\ground\gravel\wb_grey_sandy_gravel004
MAT_13=WBRoadsandTerrains\Materials\RoadSides\WB_Gravel-Grass_02-lightB
MAT_14=HaywoodClub\Materials\wall\stone\wb_dry_stone_wall003
MAT_15=btbx\Materials\Objects\STAK\mat0
MAT_16=WBRoadsandTerrains\Materials\Roads\WB_Gravel_04B
MAT_17=Default\Materials\Marks\spar1
MAT_18=WBRoadsandTerrains\Materials\RoadSides\WB_GravelWide-Grass_01B
MAT_19=Cielos\Materials\sky09
MAT_20=Kormoran2003_roads\Materials\Ground\Ground11
MAT_21=Great_Britain_(RBR)\Materials\Objects\Banner05_standtest\mat0
MAT_22=Great_Britain_(RBR)\Materials\Objects\Tree02_small\mat0
MAT_23=Great_Britain_(RBR)\Materials\Objects\Tree03_medium\mat0
MAT_24=Great_Britain_(RBR)\Materials\Objects\Tree04_large\mat0
MAT_25=Great_Britain_(RBR)\Materials\Objects\Tree05_large\mat0
MAT_26=Great_Britain_(RBR)\Materials\Objects\Tree01_small\mat0
MAT_27=Great_Britain_(RBR)\Materials\Objects\Foliage04\mat0
MAT_28=Great_Britain_(RBR)\Materials\Objects\Tree15_small\mat0
MAT_29=Great_Britain_(RBR)\Materials\Objects\Wood_branch01\mat0
MAT_30=Great_Britain_(RBR)\Materials\Objects\Wood_branch03\mat0
MAT_31=Great_Britain_(RBR)\Materials\Objects\Alpine_background01e_plane\mat0
MAT_32=Vegetation\Materials\Objects\Backround\TerrainBackround1\Vege2
MAT_33=Vegetation\Materials\Objects\Trees\Birch1\Vege1
MAT_34=PL_Vegetation\Materials\Objects\PL_TREES_2
MAT_35=PL_Vegetation\Materials\Objects\PL_TREES_1
MAT_36=PL_Vegetation\Materials\Objects\PL_TREES_3
MAT_37=Great_Britain_(RBR)\Materials\Objects\Flowers03\mat0
MAT_38=Great_Britain_(RBR)\Materials\Objects\Foliage01\mat0
MAT_39=Great_Britain_(RBR)\Materials\Objects\Field02_end\mat0
MAT_40=Great_Britain_(RBR)\Materials\Objects\Field03_lastcorner\mat0
MAT_41=RALLY_Road_element\Materials\Objects\ISPjuosta1-6\material0
MAT_42=RALLY_Road_element\Materials\Objects\ISPjuosta1-6\material1
MAT_43=RALLY_Road_element\Materials\Objects\ISPjuosta1-6\FrontColorNoCulling
MAT_44=RALLY_Road_element\Materials\Objects\ISPjuosta3-6\material0
MAT_45=RALLY_Road_element\Materials\Objects\ISPjuosta3-6\FrontColorNoCulling
MAT_46=RALLY_Road_element\Materials\Objects\ISPjuosta3-6\material1
MAT_47=RALLY_Road_element\Materials\Objects\ISPjuosta4-6\material0
MAT_48=France41dry\Materials\France41
MAT_49=Objects_Poland\Materials\Objects\BUILD_1
MAT_50=Great_Britain_(RBR)\Materials\Objects\Rock04_medium_group\mat0
MAT_51=Great_Britain_(RBR)\Materials\Objects\Rock05_medium_group\mat0
MAT_52=Great_Britain_(RBR)\Materials\Objects\Tree09_small\mat0
MAT_53=Objects_Poland\Materials\Objects\OTPT_2
MAT_54=Great_Britain_(RBR)\Materials\Objects\Barrack02_a\mat0
MAT_55=Great_Britain_(RBR)\Materials\Objects\Spectator_01b\mat0
MAT_56=Great_Britain_(RBR)\Materials\Objects\Spectator_01c\mat0
MAT_57=Great_Britain_(RBR)\Materials\Objects\Spectator_01d\mat0
MAT_58=Great_Britain_(RBR)\Materials\Objects\Spectator_02a\mat0
MAT_59=Great_Britain_(RBR)\Materials\Objects\Spectator_02b\mat0
MAT_60=Great_Britain_(RBR)\Materials\Objects\Spectator_02c\mat0
MAT_61=Great_Britain_(RBR)\Materials\Objects\Spectator_02d\mat0
MAT_62=Great_Britain_(RBR)\Materials\Objects\Spectator_02e\mat0
MAT_63=Great_Britain_(RBR)\Materials\Objects\Spectator_03a\mat0
MAT_64=Great_Britain_(RBR)\Materials\Objects\Spectator_03b\mat0
MAT_65=Great_Britain_(RBR)\Materials\Objects\Spectator_03c\mat0
MAT_66=Great_Britain_(RBR)\Materials\Objects\Spectator_03d\mat0
MAT_67=Great_Britain_(RBR)\Materials\Objects\Spectator_04a\mat0
MAT_68=Great_Britain_(RBR)\Materials\Objects\Spectator_04b\mat0
MAT_69=Great_Britain_(RBR)\Materials\Objects\Spectator_04c\mat0
MAT_70=Great_Britain_(RBR)\Materials\Objects\Spectator_04d\mat0
MAT_71=Great_Britain_(RBR)\Materials\Objects\Spectator_01a\mat0
MAT_72=Objects_Poland\Materials\Objects\OBJ_RALLY
MAT_73=Great_Britain_(RBR)\Materials\Objects\Rock07_big\mat0
MAT_74=Great_Britain_(RBR)\Materials\Objects\Spectator_06d\mat0
MAT_75=Great_Britain_(RBR)\Materials\Objects\Spectator_06b\mat0
MAT_76=Great_Britain_(RBR)\Materials\Objects\Spectator_05f\mat0
MAT_77=Great_Britain_(RBR)\Materials\Objects\Spectator_05d\mat0
MAT_78=Great_Britain_(RBR)\Materials\Objects\Spectator_06a\mat0
MAT_79=Great_Britain_(RBR)\Materials\Objects\Spectator_07e\mat0
MAT_80=Objects_Poland\Materials\Objects\OTPO_2
MAT_81=Great_Britain_(RBR)\Materials\Objects\Rock08_large\mat0
MAT_82=old_church\Materials\Objects\church\mat0
MAT_83=Great_Britain_(RBR)\Materials\Objects\Tree13_large\mat0
MAT_84=Great_Britain_(RBR)\Materials\Objects\Fence01b_pole\mat0
MAT_85=HungarianXpack\Materials\Objects\bus1\mat0
MAT_86=RALLY_Road_element\Materials\Objects\BoRT\Material1noCulling
MAT_87=Great_Britain_(RBR)\Materials\Objects\Barrack02_b\mat0
MAT_88=Great_Britain_(RBR)\Materials\Objects\Barrack01\mat0
MAT_89=Great_Britain_(RBR)\Materials\Objects\Container\mat0
MAT_90=Great_Britain_(RBR)\Materials\Objects\Lamp01_pole\mat0
MAT_91=RALLY_Road_element\Materials\Objects\Padanga1a\material0
MAT_92=RALLY_Road_element\Materials\Objects\Padanga1a\material1
MAT_93=RALLY_Road_element\Materials\Objects\Pad-traktor6\material0
MAT_94=RALLY_Road_element\Materials\Objects\Pad-traktor6\material1
MAT_95=Great_Britain_(RBR)\Materials\Objects\Hay05\mat0
MAT_96=Great_Britain_(RBR)\Materials\Objects\Hay02\mat0
MAT_97=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat0
MAT_98=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat1
MAT_99=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat2
MAT_100=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat3
MAT_101=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat4
MAT_102=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat5
MAT_103=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat6
MAT_104=Great_Britain_(RBR)\Materials\Objects\Scenery_school\mat7
MAT_105=Great_Britain_(RBR)\Materials\Objects\Alpine_background04_extra\mat0
MAT_106=Great_Britain_(RBR)\Materials\Objects\Evergreen_background05_extra\mat0
MAT_107=Great_Britain_(RBR)\Materials\Objects\Evergreen_background02c_plane\mat0
MAT_108=Great_Britain_(RBR)\Materials\Objects\Fence01a_pattern\mat0
MAT_109=RALLY_Road_element\Materials\Objects\VART\material0
MAT_110=RALLY_Road_element\Materials\Objects\VART\material1
MAT_111=Great_Britain_(RBR)\Materials\Objects\Grass04\mat0
MAT_112=Great_Britain_(RBR)\Materials\Objects\Rock09_large\mat0
MAT_113=France41wet\Materials\France41
MAT_114=RALLY_Road_element\Materials\Objects\SienoR\Material1noCulling
MAT_115=RALLY_Road_element\Materials\Objects\SienoR\FrontColorNoCulling
MAT_116=Great_Britain_(RBR)\Materials\Objects\Spectator_05a\mat0
MAT_117=Great_Britain_(RBR)\Materials\Objects\Spectator_05b\mat0
MAT_118=Great_Britain_(RBR)\Materials\Objects\Spectator_05c\mat0
MAT_119=Great_Britain_(RBR)\Materials\Objects\Alpine_background01a_start\mat0
MAT_120=Great_Britain_(RBR)\Materials\Objects\Alpine_background01b_pattern\mat0
MAT_121=Great_Britain_(RBR)\Materials\Objects\Alpine_background01c_pattern\mat0
MAT_122=Great_Britain_(RBR)\Materials\Objects\Alpine_background01d_end\mat0
MAT_123=btbx\Materials\Objects\MOTE1\mat0
MAT_124=PLP_SIGNALISATION\Materials\Objects\PancarteSTOP\Material__49
MAT_125=Great_Britain_(RBR)\Materials\Objects\Flowers04\mat0
MAT_126=btbx\Materials\Objects\kyrka\mat0
MAT_127=btbx\Materials\Objects\kyrka\mat5
MAT_128=btbx\Materials\Objects\kyrka\mat4
MAT_129=btbx\Materials\Objects\kyrka\mat8
MAT_130=btbx\Materials\Objects\kyrka\mat2
MAT_131=btbx\Materials\Objects\kyrka\mat1
MAT_132=btbx\Materials\Objects\kyrka\mat3
MAT_133=btbx\Materials\Objects\kyrka\mat7
MAT_134=btbx\Materials\Objects\kyrka\mat9
MAT_135=btbx\Materials\Objects\kyrka\mat6
MAT_136=btbx\Materials\Objects\varning\mat0
MAT_137=Cars\Materials\Objects\fabia\mat0
MAT_138=btbx\Materials\Objects\PilHU\mat0
MAT_139=btbx\Materials\Objects\PilVU\mat0
MAT_140=btbx\Materials\Objects\PilV\mat0
MAT_141=btbx\Materials\Objects\PilH\mat0
MAT_142=Great_Britain_(RBR)\Materials\Objects\Rock01_gravel_group\mat0
MAT_143=Great_Britain_(RBR)\Materials\Objects\Spectator_06c\mat0
MAT_144=Great_Britain_(RBR)\Materials\Objects\Spectator_07c\mat0
MAT_145=Great_Britain_(RBR)\Materials\Objects\Spectator_07g\mat0
MAT_146=Great_Britain_(RBR)\Materials\Objects\Spectator_07h\mat0
MAT_147=Great_Britain_(RBR)\Materials\Objects\Spectator_08d\mat0
MAT_148=Great_Britain_(RBR)\Materials\Objects\Spectator_06f\mat0
MAT_149=Great_Britain_(RBR)\Materials\Objects\Spectator_07a\mat0
MAT_150=btbx\Materials\Objects\blixt\mat0
MAT_151=Great_Britain_(RBR)\Materials\Objects\Spectator_07b\mat0
MAT_152=Objects_Poland\Materials\Objects\PEOPLE_2
MAT_153=Great_Britain_(RBR)\Materials\Objects\Evergreen_background01e_plane\mat0
MAT_154=Great_Britain_(RBR)\Materials\Objects\Fence02a_pattern\mat0
MAT_155=Great_Britain_(RBR)\Materials\Objects\Fence02b_pole\mat0
MAT_156=Great_Britain_(RBR)\Materials\Objects\Trashbin\mat0
MAT_157=Objects_Poland\Materials\Objects\PEOPLE_1
MAT_158=btbx\Materials\Objects\AVST\mat0
MAT_159=Cars\Materials\Objects\subaru_s14\mat0
MAT_160=Great_Britain_(RBR)\Materials\Objects\Car01\mat0
MAT_161=Great_Britain_(RBR)\Materials\Objects\Car02\mat0
MAT_162=HungarianXpack\Materials\Objects\audi\mat0
MAT_163=HungarianXpack\Materials\Objects\206\mat0
MAT_164=HungarianXpack\Materials\Objects\bus3\mat0
MAT_165=HungarianXpack\Materials\Objects\bus2\mat0
MAT_166=HungarianXpack\Materials\Objects\merci\mat0
MAT_167=Great_Britain_(RBR)\Materials\Objects\Jeep01\mat0
MAT_168=Great_Britain_(RBR)\Materials\Objects\Picnic_table\mat0
MAT_169=RALLY_Road_element\Materials\Objects\TIMEchek01\Material2noCulling
MAT_170=RALLY_Road_element\Materials\Objects\TIMEchek01\Material1noCulling
MAT_171=RALLY_Road_element\Materials\Objects\StartCloCK6\material0
MAT_172=RALLY_Road_element\Materials\Objects\StartCloCK6\material1
MAT_173=RALLY_Road_element\Materials\Objects\StartCloCK6\FrontColorNoCulling
MAT_174=Great_Britain_(RBR)\Materials\Objects\Farm01_b\mat0
MAT_175=RALLY_Road_element\Materials\Objects\CPoint1\Material1noCulling
MAT_176=RALLY_Road_element\Materials\Objects\CPoint1\FrontColorNoCulling
MAT_177=Great_Britain_(RBR)\Materials\Objects\Spectator_07f\mat0
MAT_178=Great_Britain_(RBR)\Materials\Objects\Rock10_huge\mat0
MAT_179=btbx\Materials\Objects\Sflag\mat0
MAT_180=btbx\Materials\Objects\Dflag\mat0
MAT_181=btbx\Materials\Objects\Fflag\mat0
MAT_182=btbx\Materials\Objects\Nflag\mat0
MAT_183=Great_Britain_(RBR)\Materials\Objects\Tree12_medium\mat0
MAT_184=Great_Britain_(RBR)\Materials\Objects\Fence01c_end\mat0
MAT_185=btbx\Materials\Objects\hjalp\mat0
MAT_186=Objects_Poland\Materials\Objects\SPECTA3D
MAT_187=Great_Britain_(RBR)\Materials\Objects\Grass02\mat0
MAT_188=Great_Britain_(RBR)\Materials\Objects\Grass05\mat0
MAT_189=Cars\Materials\Objects\clior3\mat0
MAT_190=Great_Britain_(RBR)\Materials\Objects\Rock06_big\mat0
MAT_191=Great_Britain_(RBR)\Materials\Objects\Wood_branch04\mat0
MAT_192=Great_Britain_(RBR)\Materials\Objects\Shelter\mat0
MAT_193=Great_Britain_(RBR)\Materials\Objects\Plant03\mat0
MAT_194=Great_Britain_(RBR)\Materials\Objects\Evergreen_background04_extra\mat0
MAT_195=Objects_Poland\Materials\Objects\ANIMALS
MAT_196=Great_Britain_(RBR)\Materials\Objects\Spectator_07d\mat0
MAT_197=Great_Britain_(RBR)\Materials\Objects\Spectator_05e\mat0
MAT_198=Great_Britain_(RBR)\Materials\Objects\House01\mat0
MAT_199=RALLY_Road_element\Materials\Objects\ZIUROV01\Material1noCulling
MAT_200=PLP_SIGNALISATION\Materials\Objects\Bitte4\Material__50
MAT_201=btbx\Materials\Objects\skogby\mat0
MAT_202=btbx\Materials\Objects\rppo\mat0
MAT_203=btbx\Materials\Objects\berga\mat0
MAT_204=Great_Britain_(RBR)\Materials\Objects\Roadsign_finish01\mat0
MAT_205=Great_Britain_(RBR)\Materials\Objects\Spectator_06e\mat0
MAT_206=Great_Britain_(RBR)\Materials\Objects\Spectator_08a\mat0
MAT_207=Great_Britain_(RBR)\Materials\Objects\Spectator_08b\mat0
MAT_208=Great_Britain_(RBR)\Materials\Objects\Spectator_08c\mat0
MAT_209=Great_Britain_(RBR)\Materials\Objects\Spectator_08e\mat0
MAT_210=Cielos\Materials\sky05
MAT_211=btbx\Materials\Objects\3\mat0
MAT_212=btbx\Materials\Objects\2\mat0
MAT_213=btbx\Materials\Objects\1\mat0
MAT_214=Great_Britain_(RBR)\Materials\Objects\Van01\mat0
MAT_215=Great_Britain_(RBR)\Materials\Objects\Truck01\mat0
MAT_216=Objects_Poland\Materials\Objects\BANNERS

[Kormoran2003_roads\Materials\Road\Gravel\GravelDark_01]
effectName=BTB_DiffuseBump
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\GravelDark_01.dds
normalTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\GravelGroove_A-bump.dds

[WBRoadsandTerrains\Materials\Grass\WB_Grass_02]
effectName=BTB_DiffuseSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\WB_Grass_02.dds
specularTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\Specular.dds

[WBRoadsandTerrains\Materials\RoadSides\WB_Gravel-Grass_02-lightA]
effectName=BTB_DiffuseSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\WB_Gravel-Grass_02-lightA.dds
specularTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\Specular.dds

[HaywoodClub\Materials\road\gravel\wb_real_gravel003]
effectName=BTB_DiffuseBump
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=2,3
SpecularColor=0,5019608,0,2509804,0
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wb_real_gravel003.dds
normalTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wb_real_gravel003_b.dds

[WBRoadsandTerrains\Materials\RoadSides\WB_GravelWide-Grass_01A]
effectName=BTB_DiffuseSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\WB_GravelWide-Grass_01A.dds
specularTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\Specular.dds

[WBRoadsandTerrains\Materials\Grass\WB_Grass_02-blend71]
effectName=BTB_DiffuseSpecularVertLerp
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\WB_Grass_02.dds
secondDiffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wb_rocky_002.dds
specularTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\Specular.dds

[Default\Materials\Marks\Grid01]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,627451,0,627451,0,509804
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\Grid01.dds

[Kormoran2003_roads\Materials\Ground\GrassPL_001]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,5686275,0,8117647,0,5215687
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\GrassPL_001.dds

[Kormoran2003_roads\Materials\Ground\Grass_flower01]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=1,1,0,4666667
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\Grass_flower01.dds

[HaywoodClub\Materials\wall\stone\wb_dry_stone_wall002]
effectName=BTB_DiffuseBump
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=2
SpecularColor=0,5254902,0,8,0,4823529
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wb_dry_stone_wall002.dds
normalTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wb_dry_stone_wall002_b.dds

[Default\Materials\Wall\Cement\Cement001]
effectName=BTB_DiffuseBumpSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,627451,0,627451,0,627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wall_cement001.dds
normalTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wall_cement001_bump.dds
specularTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wall_cement001_spec.dds

[HaywoodClub\Materials\wall\stone\wb_dry_stone_wall001]
effectName=BTB_DiffuseBump
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=2
SpecularColor=0,5254902,0,8,0,4823529
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wb_dry_stone_wall001.dds
normalTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wb_dry_stone_wall001_b.dds

[HaywoodClub\Materials\ground\gravel\wb_grey_sandy_gravel004]
effectName=BTB_DiffuseBump
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,3921569,0,372549,0,2235294
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wb_grey_sandy_gravel004.dds
normalTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wb_grey_sandy_gravel004_b.dds

[WBRoadsandTerrains\Materials\RoadSides\WB_Gravel-Grass_02-lightB]
effectName=BTB_DiffuseSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\WB_Gravel-Grass_02-lightB.dds
specularTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\Specular.dds

[HaywoodClub\Materials\wall\stone\wb_dry_stone_wall003]
effectName=BTB_DiffuseBump
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=2
SpecularColor=0,627451,0,8470588,0,5960785
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wb_dry_stone_wall003.dds
normalTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\wb_dry_stone_wall003_b.dds

[btbx\Materials\Objects\STAK\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\STAK1.dds

[WBRoadsandTerrains\Materials\Roads\WB_Gravel_04B]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\WB_Gravel_04B.dds

[Default\Materials\Marks\spar1]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,627451,0,627451,0,509804
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\Grid01.dds

[WBRoadsandTerrains\Materials\RoadSides\WB_GravelWide-Grass_01B]
effectName=BTB_DiffuseSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\WB_GravelWide-Grass_01B.dds
specularTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\Specular.dds

[Cielos\Materials\sky09]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\sky09.dds

[Kormoran2003_roads\Materials\Ground\Ground11]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\Ground11.dds

[Great_Britain_(RBR)\Materials\Objects\Banner05_standtest\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\BANNER05.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree02_small\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree03_medium\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree04_large\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree05_large\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree01_small\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_03.DDS

[Great_Britain_(RBR)\Materials\Objects\Foliage04\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree15_small\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Wood_branch01\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Wood_branch03\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Alpine_background01e_plane\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_01.DDS

[Vegetation\Materials\Objects\Backround\TerrainBackround1\Vege2]
effectName=BTB_Diffuse
techniqueName=TransparentUp
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\Vege2.dds

[Vegetation\Materials\Objects\Trees\Birch1\Vege1]
effectName=BTB_Diffuse
techniqueName=TransparentUp
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\VEGE1.DDS

[PL_Vegetation\Materials\Objects\PL_TREES_2]
effectName=BTB_Diffuse
techniqueName=TransparentUp
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\PL_TREES_2.dds

[PL_Vegetation\Materials\Objects\PL_TREES_1]
effectName=BTB_Diffuse
techniqueName=TransparentUp
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\PL_TREES_1.dds

[PL_Vegetation\Materials\Objects\PL_TREES_3]
effectName=BTB_Diffuse
techniqueName=TransparentUp
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\PL_TREES_3.dds

[Great_Britain_(RBR)\Materials\Objects\Flowers03\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_03.DDS

[Great_Britain_(RBR)\Materials\Objects\Foliage01\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_03.DDS

[Great_Britain_(RBR)\Materials\Objects\Field02_end\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\FIELD.DDS

[Great_Britain_(RBR)\Materials\Objects\Field03_lastcorner\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\FIELD.DDS

[RALLY_Road_element\Materials\Objects\ISPjuosta1-6\material0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\texture0.jpg

[RALLY_Road_element\Materials\Objects\ISPjuosta1-6\material1]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\texture1.jpg

[RALLY_Road_element\Materials\Objects\ISPjuosta1-6\FrontColorNoCulling]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\Blank_255_255_2551.dds

[RALLY_Road_element\Materials\Objects\ISPjuosta3-6\material0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\material0.jpg

[RALLY_Road_element\Materials\Objects\ISPjuosta3-6\FrontColorNoCulling]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\FrontColorNoCulling.jpg

[RALLY_Road_element\Materials\Objects\ISPjuosta3-6\material1]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\material1.jpg

[RALLY_Road_element\Materials\Objects\ISPjuosta4-6\material0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\material11.jpg

[France41dry\Materials\France41]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\ObjectTexturePlateTransparent.dds

[Objects_Poland\Materials\Objects\BUILD_1]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\BUILD_1.dds

[Great_Britain_(RBR)\Materials\Objects\Rock04_medium_group\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPO_05.DDS

[Great_Britain_(RBR)\Materials\Objects\Rock05_medium_group\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPO_05.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree09_small\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_03.DDS

[Objects_Poland\Materials\Objects\OTPT_2]
effectName=BTB_Diffuse
techniqueName=TransparentUp
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPT_2.dds

[Great_Britain_(RBR)\Materials\Objects\Barrack02_a\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\TTPO_05.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_01b\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_01c\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_01d\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_02a\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_02b\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_02c\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_02d\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_02e\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_03a\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_03b\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_03c\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_03d\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_04a\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_04b\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_04c\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_04d\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_01a\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Objects_Poland\Materials\Objects\OBJ_RALLY]
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ambient=0.4,0.4,0.4,1.0
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SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OBJ_RALLY.dds

[Great_Britain_(RBR)\Materials\Objects\Rock07_big\mat0]
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ambient=0.4,0.4,0.4,1.0
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SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPO_05.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_06d\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_06b\mat0]
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techniqueName=Default
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SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_05f\mat0]
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diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_05d\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
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[France41wet\Materials\France41]
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diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\ZIUROV.dds

[PLP_SIGNALISATION\Materials\Objects\Bitte4\Material__50]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\ROADSIGNS3.dds

[btbx\Materials\Objects\skogby\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\skogby.dds

[btbx\Materials\Objects\rppo\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\rppo.dds

[btbx\Materials\Objects\berga\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\berga.dds

[Great_Britain_(RBR)\Materials\Objects\Roadsign_finish01\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\SIGNS.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_06e\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_08a\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_08b\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_08c\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_08e\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\LIDI3D.DDS

[Cielos\Materials\sky05]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\sky05.dds

[btbx\Materials\Objects\3\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\3.dds

[btbx\Materials\Objects\2\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\2.dds

[btbx\Materials\Objects\1\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\1.dds

[Great_Britain_(RBR)\Materials\Objects\Van01\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\VAN01.DDS

[Great_Britain_(RBR)\Materials\Objects\Truck01\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\OTPO_01.DDS

[Objects_Poland\Materials\Objects\BANNERS]
effectName=BTB_Diffuse
techniqueName=TransparentUp
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Program Files\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\ss Skogby\Textures\BANNERS.dds
