[MATERIALS]
count=38
MAT_0=WRC2012Suede\Materials\neige_route_01
MAT_1=WRC2012Suede\Materials\neige_cote_gauche
MAT_2=WRC2012Suede\Materials\neige_cote_droit
MAT_3=WRC2012Suede\Materials\neige
MAT_4=WP\Materials\transparente
MAT_5=GreatBritain(RBR)\Materials\Objects\Tree04_large\mat0
MAT_6=GreatBritain(RBR)\Materials\Objects\Tree05_large\mat0
MAT_7=GreatBritain(RBR)\Materials\Objects\Tree03_medium\mat0
MAT_8=GreatBritain(RBR)\Materials\Objects\Tree06_large\mat0
MAT_9=GreatBritain(RBR)\Materials\Objects\Tree07_large\mat0
MAT_10=GreatBritain(RBR)\Materials\Objects\Tree01_small\mat0
MAT_11=GreatBritain(RBR)\Materials\Objects\Tree02_small\mat0
MAT_12=GreatBritain(RBR)\Materials\Objects\Rock02_thin\mat0
MAT_13=GreatBritain(RBR)\Materials\Objects\Rock03_small\mat0
MAT_14=GreatBritain(RBR)\Materials\Objects\Wood_branch03\mat0
MAT_15=GreatBritain(RBR)\Materials\Objects\Wood_branch04\mat0
MAT_16=GreatBritain(RBR)\Materials\Objects\Wood_branch01\mat0
MAT_17=GreatBritain(RBR)\Materials\Objects\Wood_branch02\mat0
MAT_18=RALLYRoadelement\Materials\Objects\CPoint1\Material1noCulling
MAT_19=RALLYRoadelement\Materials\Objects\STAR-F01\Material1noCulling
MAT_20=RALLYRoadelement\Materials\Objects\RESULTS6\material0
MAT_21=RALLYRoadelement\Materials\Objects\RESULTS6\material2
MAT_22=RALLYRoadelement\Materials\Objects\RESULTS6\material1
MAT_23=RALLYRoadelement\Materials\Objects\RESULTS6\material3
MAT_24=RALLYRoadelement\Materials\Objects\StartCloCK6\material0
MAT_25=RALLYRoadelement\Materials\Objects\StartCloCK6\material1
MAT_26=RALLYRoadelement\Materials\Objects\StartCloCK6\FrontColorNoCulling
MAT_27=RALLYRoadelement\Materials\Objects\CPoint1\FrontColorNoCulling
MAT_28=GreatBritain(RBR)\Materials\Objects\Desk_marshall\mat0
MAT_29=GreatBritain(RBR)\Materials\Objects\Chair_marshall\mat0
MAT_30=GreatBritain(RBR)\Materials\Objects\Fence_marshall02\mat0
MAT_31=GreatBritain(RBR)\Materials\Objects\Fence_marshall01\mat0
MAT_32=GreatBritain(RBR)\Materials\Objects\Roof_marshall\mat0
MAT_33=GreatBritain(RBR)\Materials\Objects\Roof_marshall\mat1
MAT_34=GreatBritain(RBR)\Materials\Objects\Spectator_03c\mat0
MAT_35=GreatBritain(RBR)\Materials\Objects\Spectator_04b\mat0
MAT_36=GreatBritain(RBR)\Materials\Objects\Spectator_05a\mat0
MAT_37=GreatBritain(RBR)\Materials\Objects\Spectator_01b\mat0

[WRC2012Suede\Materials\neige_route_01]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\neige_route_01.dds

[WRC2012Suede\Materials\neige_cote_gauche]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\neige_cote_gauche.dds

[WRC2012Suede\Materials\neige_cote_droit]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\neige_cote_droit.dds

[WRC2012Suede\Materials\neige]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\neige.dds

[WP\Materials\transparente]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\transparente.dds

[GreatBritain(RBR)\Materials\Objects\Tree04_large\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPT_01.DDS

[GreatBritain(RBR)\Materials\Objects\Tree05_large\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPT_01.DDS

[GreatBritain(RBR)\Materials\Objects\Tree03_medium\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPT_01.DDS

[GreatBritain(RBR)\Materials\Objects\Tree06_large\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPT_02.DDS

[GreatBritain(RBR)\Materials\Objects\Tree07_large\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPT_02.DDS

[GreatBritain(RBR)\Materials\Objects\Tree01_small\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPT_03.DDS

[GreatBritain(RBR)\Materials\Objects\Tree02_small\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPT_01.DDS

[GreatBritain(RBR)\Materials\Objects\Rock02_thin\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPO_05.DDS

[GreatBritain(RBR)\Materials\Objects\Rock03_small\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPO_05.DDS

[GreatBritain(RBR)\Materials\Objects\Wood_branch03\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPT_01.DDS

[GreatBritain(RBR)\Materials\Objects\Wood_branch04\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPT_01.DDS

[GreatBritain(RBR)\Materials\Objects\Wood_branch01\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPT_01.DDS

[GreatBritain(RBR)\Materials\Objects\Wood_branch02\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPT_01.DDS

[RALLYRoadelement\Materials\Objects\CPoint1\Material1noCulling]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\SENDAI.dds

[RALLYRoadelement\Materials\Objects\STAR-F01\Material1noCulling]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\START-Z.dds

[RALLYRoadelement\Materials\Objects\RESULTS6\material0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\texture0.dds

[RALLYRoadelement\Materials\Objects\RESULTS6\material2]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\texture2.dds

[RALLYRoadelement\Materials\Objects\RESULTS6\material1]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\texture1.dds

[RALLYRoadelement\Materials\Objects\RESULTS6\material3]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\texture3.dds

[RALLYRoadelement\Materials\Objects\StartCloCK6\material0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\texture01.dds

[RALLYRoadelement\Materials\Objects\StartCloCK6\material1]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\texture11.dds

[RALLYRoadelement\Materials\Objects\StartCloCK6\FrontColorNoCulling]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\Blank_255_255_2551.dds

[RALLYRoadelement\Materials\Objects\CPoint1\FrontColorNoCulling]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\Blank_255_255_255.dds

[GreatBritain(RBR)\Materials\Objects\Desk_marshall\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPO_04.DDS

[GreatBritain(RBR)\Materials\Objects\Chair_marshall\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPO_04.DDS

[GreatBritain(RBR)\Materials\Objects\Fence_marshall02\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\FENCE_MARSHALL.DDS

[GreatBritain(RBR)\Materials\Objects\Fence_marshall01\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\FENCE_MARSHALL.DDS

[GreatBritain(RBR)\Materials\Objects\Roof_marshall\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\OTPO_04.DDS

[GreatBritain(RBR)\Materials\Objects\Roof_marshall\mat1]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\FENCE_MARSHALL.DDS

[GreatBritain(RBR)\Materials\Objects\Spectator_03c\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\LIDI3D.DDS

[GreatBritain(RBR)\Materials\Objects\Spectator_04b\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\LIDI3D.DDS

[GreatBritain(RBR)\Materials\Objects\Spectator_05a\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\LIDI3D.DDS

[GreatBritain(RBR)\Materials\Objects\Spectator_01b\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=D:\JEUX\RSRBR2012\RX_CONTENT\Tracks\2012 02 Suede\Textures\LIDI3D.DDS
