[MATERIALS]
count=151
MAT_0=asfalto_varios\Materials\92
MAT_1=asfalto_varios\Materials\95
MAT_2=asfalto_varios\Materials\81
MAT_3=asfalto_varios\Materials\88
MAT_4=asfalto_varios\Materials\83
MAT_5=asfalto_varios\Materials\97
MAT_6=asfalto_varios\Materials\94
MAT_7=asfalto_varios\Materials\91
MAT_8=asfalto_varios\Materials\84
MAT_9=Default\Materials\Wall\Cement\Cement004
MAT_10=asfalto_varios\Materials\80
MAT_11=asfalto_varios\Materials\85
MAT_12=asfalto_varios\Materials\79
MAT_13=asfalto_varios\Materials\82
MAT_14=asfalto_varios\Materials\93
MAT_15=asfalto_varios\Materials\96
MAT_16=Default\Materials\Ground\Grass\Grass001-blend87
MAT_17=Default\Materials\Wall\Cement\Cement004-blend87
MAT_18=WP\Materials\pelado-blend86
MAT_19=Default\Materials\Ground\Grass\Grass001-blend86
MAT_20=WP\Materials\transparente
MAT_21=Default\Materials\Marks\Skidmark01
MAT_22=Guarda\Materials\Objects\inicio\material_0_3_0
MAT_23=Guarda\Materials\Objects\inicio\material_1_2_0
MAT_24=Guarda\Materials\Objects\inicio\material_2_1_8
MAT_25=Guarda\Materials\Objects\central\material_0_2_0
MAT_26=Guarda\Materials\Objects\central\material_1_3_0
MAT_27=Guarda\Materials\Objects\central\material_2_1_8
MAT_28=Guarda\Materials\Objects\final\material_0_3_0
MAT_29=Guarda\Materials\Objects\final\material_1_1_0
MAT_30=Guarda\Materials\Objects\final\material_2_2_8
MAT_31=Cars\Materials\Objects\fabia\mat0
MAT_32=Cars\Materials\Objects\subaru_s14\mat0
MAT_33=PPPack\Materials\Objects\Vegetation\Trees\Bush02
MAT_34=PPPack\Materials\Objects\Vegetation\Trees\Bush03
MAT_35=PPPack\Materials\Objects\Vegetation\Trees\Bush05
MAT_36=RuralAustralia\Materials\Objects\Rocks\rock_001
MAT_37=RuralAustralia\Materials\Objects\Rocks\rock_004
MAT_38=PPPack\Materials\Objects\Vegetation\Trees\Bush04
MAT_39=Great_Britain_(RBR)\Materials\Objects\Tree18_medium\mat0
MAT_40=Great_Britain_(RBR)\Materials\Objects\Tree19_medium\mat0
MAT_41=Great_Britain_(RBR)\Materials\Objects\Tree17_small\mat0
MAT_42=Great_Britain_(RBR)\Materials\Objects\Tree21_large\mat0
MAT_43=Great_Britain_(RBR)\Materials\Objects\Tree22_large\mat0
MAT_44=Great_Britain_(RBR)\Materials\Objects\Tree20_large\mat0
MAT_45=Great_Britain_(RBR)\Materials\Objects\Tree20_large\mat1
MAT_46=Great_Britain_(RBR)\Materials\Objects\Tree16_small\mat0
MAT_47=Great_Britain_(RBR)\Materials\Objects\Tree15_small\mat0
MAT_48=Great_Britain_(RBR)\Materials\Objects\Spectator_08b\mat0
MAT_49=Great_Britain_(RBR)\Materials\Objects\Spectator_08c\mat0
MAT_50=Great_Britain_(RBR)\Materials\Objects\Spectator_08e\mat0
MAT_51=Great_Britain_(RBR)\Materials\Objects\Spectator_07f\mat0
MAT_52=Great_Britain_(RBR)\Materials\Objects\Spectator_07g\mat0
MAT_53=Great_Britain_(RBR)\Materials\Objects\Spectator_01c\mat0
MAT_54=Great_Britain_(RBR)\Materials\Objects\Spectator_02a\mat0
MAT_55=Great_Britain_(RBR)\Materials\Objects\Spectator_01b\mat0
MAT_56=Great_Britain_(RBR)\Materials\Objects\Spectator_02b\mat0
MAT_57=Great_Britain_(RBR)\Materials\Objects\Spectator_03d\mat0
MAT_58=Great_Britain_(RBR)\Materials\Objects\Spectator_03a\mat0
MAT_59=Great_Britain_(RBR)\Materials\Objects\Spectator_02e\mat0
MAT_60=Great_Britain_(RBR)\Materials\Objects\Spectator_03b\mat0
MAT_61=Great_Britain_(RBR)\Materials\Objects\Car02\mat0
MAT_62=Great_Britain_(RBR)\Materials\Objects\Jeep01\mat0
MAT_63=RuralAustralia\Materials\Objects\Rocks\rock_002
MAT_64=Great_Britain_(RBR)\Materials\Objects\Tree12_medium\mat0
MAT_65=Great_Britain_(RBR)\Materials\Objects\Tree13_large\mat0
MAT_66=Great_Britain_(RBR)\Materials\Objects\Tree14_large\mat0
MAT_67=Great_Britain_(RBR)\Materials\Objects\Roof_marshall\mat0
MAT_68=Great_Britain_(RBR)\Materials\Objects\Roof_marshall\mat1
MAT_69=Cars\Materials\Objects\c4new\mat0
MAT_70=RBR_Objects_3\Materials\Objects\Specta1\mat0
MAT_71=RBR_OBJECTS_4\Materials\Objects\FrigoRedBull\mat0
MAT_72=RBR_OBJECTS_4\Materials\Objects\Projo\mat0
MAT_73=Great_Britain_(RBR)\Materials\Objects\Spectator_07a\mat0
MAT_74=Great_Britain_(RBR)\Materials\Objects\Spectator_08a\mat0
MAT_75=Great_Britain_(RBR)\Materials\Objects\Spectator_07h\mat0
MAT_76=RuralAustralia\Materials\Objects\Rocks\sml_rock_001
MAT_77=Great_Britain_(RBR)\Materials\Objects\Spectator_07e\mat0
MAT_78=Great_Britain_(RBR)\Materials\Objects\Spectator_05d\mat0
MAT_79=RuralAustralia\Materials\Objects\Vegetation\MediumTrees\dead_tree_001
MAT_80=Great_Britain_(RBR)\Materials\Objects\Car01\mat0
MAT_81=Great_Britain_(RBR)\Materials\Objects\Van02_team\mat0
MAT_82=Great_Britain_(RBR)\Materials\Objects\Van01\mat0
MAT_83=Great_Britain_(RBR)\Materials\Objects\Spectator_07d\mat0
MAT_84=Great_Britain_(RBR)\Materials\Objects\Roadsign_start01\mat0
MAT_85=Great_Britain_(RBR)\Materials\Objects\Roadsign_start02\mat0
MAT_86=Great_Britain_(RBR)\Materials\Objects\Roadsign_finish01\mat0
MAT_87=Great_Britain_(RBR)\Materials\Objects\Roadsign_finish03\mat0
MAT_88=Great_Britain_(RBR)\Materials\Objects\Roadsign_start03\mat0
MAT_89=Great_Britain_(RBR)\Materials\Objects\Cone_red\mat0
MAT_90=Great_Britain_(RBR)\Materials\Objects\Desk_marshall\mat0
MAT_91=Great_Britain_(RBR)\Materials\Objects\Chair_marshall\mat0
MAT_92=Great_Britain_(RBR)\Materials\Objects\Grass08\mat0
MAT_93=Great_Britain_(RBR)\Materials\Objects\Grass07\mat0
MAT_94=Cielos2\Materials\Objects\Cielo\cieloazul
MAT_95=Great_Britain_(RBR)\Materials\Objects\Spectator_04b\mat0
MAT_96=Great_Britain_(RBR)\Materials\Objects\Spectator_04c\mat0
MAT_97=signals3\Materials\Objects\izquierda2\mat0
MAT_98=signals3\Materials\Objects\izquierda2\mat1
MAT_99=signals3\Materials\Objects\izquierda2\mat2
MAT_100=signals3\Materials\Objects\izquierda2\mat3
MAT_101=signals3\Materials\Objects\derecha2\mat0
MAT_102=signals3\Materials\Objects\derecha2\mat1
MAT_103=signals3\Materials\Objects\derecha2\mat2
MAT_104=signals3\Materials\Objects\derecha2\mat3
MAT_105=European_Road_Elements\Materials\Objects\rpost\mat0
MAT_106=signals3\Materials\Objects\derecha3\mat0
MAT_107=signals3\Materials\Objects\derecha3\mat1
MAT_108=signals3\Materials\Objects\derecha3\mat2
MAT_109=signals3\Materials\Objects\derecha3\mat3
MAT_110=signals3\Materials\Objects\derecha3\mat4
MAT_111=signals3\Materials\Objects\izquierda1p\mat0
MAT_112=signals3\Materials\Objects\izquierda1p\mat1
MAT_113=signals3\Materials\Objects\izquierda1p\mat2
MAT_114=signals3\Materials\Objects\izquierda1p\mat3
MAT_115=European_Road_Elements\Materials\Objects\warning_h_lp_8\mat0
MAT_116=Great_Britain_(RBR)\Materials\Objects\Hay04\mat0
MAT_117=Great_Britain_(RBR)\Materials\Objects\Hay02\mat0
MAT_118=Great_Britain_(RBR)\Materials\Objects\Spectator_05a\mat0
MAT_119=Great_Britain_(RBR)\Materials\Objects\Spectator_06a\mat0
MAT_120=RuralAustralia\Materials\Objects\Rocks\sml_rock_002
MAT_121=RuralAustralia\Materials\Objects\Vegetation\LargeTrees\gum_tree_001
MAT_122=RuralAustralia\Materials\Objects\Vegetation\SmallTrees\melaleuca_001
MAT_123=Guarda(2)\Materials\mat0
MAT_124=RuralAustralia\Materials\Objects\Vegetation\SmallTrees\hakea_001
MAT_125=RuralAustralia\Materials\Objects\Vegetation\LargeTrees\gum_tree_002
MAT_126=Great_Britain_(RBR)\Materials\Objects\Spectator_03c\mat0
MAT_127=Great_Britain_(RBR)\Materials\Objects\Spectator_01d\mat0
MAT_128=Great_Britain_(RBR)\Materials\Objects\Spectator_05b\mat0
MAT_129=Great_Britain_(RBR)\Materials\Objects\Spectator_04d\mat0
MAT_130=Great_Britain_(RBR)\Materials\Objects\Spectator_04a\mat0
MAT_131=Great_Britain_(RBR)\Materials\Objects\Spectator_05e\mat0
MAT_132=Great_Britain_(RBR)\Materials\Objects\Spectator_06b\mat0
MAT_133=Great_Britain_(RBR)\Materials\Objects\Spectator_02c\mat0
MAT_134=Great_Britain_(RBR)\Materials\Objects\Spectator_02d\mat0
MAT_135=Great_Britain_(RBR)\Materials\Objects\Spectator_05c\mat0
MAT_136=Great_Britain_(RBR)\Materials\Objects\Spectator_05f\mat0
MAT_137=Great_Britain_(RBR)\Materials\Objects\Spectator_06c\mat0
MAT_138=Great_Britain_(RBR)\Materials\Objects\Spectator_06d\mat0
MAT_139=Great_Britain_(RBR)\Materials\Objects\Spectator_06e\mat0
MAT_140=Great_Britain_(RBR)\Materials\Objects\Spectator_06f\mat0
MAT_141=Great_Britain_(RBR)\Materials\Objects\Spectator_07b\mat0
MAT_142=Great_Britain_(RBR)\Materials\Objects\Spectator_07c\mat0
MAT_143=Great_Britain_(RBR)\Materials\Objects\Spectator_08d\mat0
MAT_144=Great_Britain_(RBR)\Materials\Objects\Spectator_01a\mat0
MAT_145=RALLYRoadelement\Materials\Objects\PALAPINE\Material1noCulling
MAT_146=RALLYRoadelement\Materials\Objects\StartCloCK6\material0
MAT_147=RALLYRoadelement\Materials\Objects\StartCloCK6\material1
MAT_148=RALLYRoadelement\Materials\Objects\StartCloCK6\FrontColorNoCulling
MAT_149=RALLYRoadelement\Materials\Objects\ZIUROV01\Material1noCulling
MAT_150=Default\Materials\Ripple\Ripple001

[asfalto_varios\Materials\92]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\92.dds

[asfalto_varios\Materials\95]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\95.dds

[asfalto_varios\Materials\81]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\81.dds

[asfalto_varios\Materials\88]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\88.dds

[asfalto_varios\Materials\83]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\83.dds

[asfalto_varios\Materials\97]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\97.dds

[asfalto_varios\Materials\94]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\94.dds

[asfalto_varios\Materials\91]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\91.dds

[asfalto_varios\Materials\84]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\84.dds

[Default\Materials\Wall\Cement\Cement004]
effectName=BTB_DiffuseBumpSpecular
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,627451,0,627451,0,627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\wall_cement004.dds
normalTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\wall_cement004_bump.dds
specularTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\wall_cement_spec01.dds

[asfalto_varios\Materials\80]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\80.dds

[asfalto_varios\Materials\85]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\85.dds

[asfalto_varios\Materials\79]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\79.dds

[asfalto_varios\Materials\82]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\82.dds

[asfalto_varios\Materials\93]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\93.dds

[asfalto_varios\Materials\96]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\96.dds

[Default\Materials\Ground\Grass\Grass001-blend87]
effectName=BTB_DiffuseMultiplyAddVertLerp
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=2
SpecularColor=0,4705882,0,5882353,0,509804
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\pelado_seamless.dds
secondDiffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\piedra.dds
multiplierTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\ground_grass_multi01.dds
additiveTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\ground_grass_add01.dds

[Default\Materials\Wall\Cement\Cement004-blend87]
effectName=BTB_DiffuseBumpSpecularVertLerp
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,627451,0,627451,0,627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\wall_cement004.dds
secondDiffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\piedra.dds
normalTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\wall_cement004_bump.dds
specularTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\wall_cement_spec01.dds

[WP\Materials\pelado-blend86]
effectName=BTB_DiffuseVertLerp
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\pelado_seamless1.dds
secondDiffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\pelado_seamless1.dds

[Default\Materials\Ground\Grass\Grass001-blend86]
effectName=BTB_DiffuseMultiplyAddVertLerp
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=2
SpecularColor=0,4705882,0,5882353,0,509804
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\pelado_seamless.dds
secondDiffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\pelado_seamless1.dds
multiplierTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\ground_grass_multi01.dds
additiveTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\ground_grass_add01.dds

[WP\Materials\transparente]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\transparente.dds

[Default\Materials\Marks\Skidmark01]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,2352941,0,2352941,0,2352941
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\Skidmark01.dds

[Guarda\Materials\Objects\inicio\material_0_3_0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\sand4.dds

[Guarda\Materials\Objects\inicio\material_1_2_0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\rock3.dds

[Guarda\Materials\Objects\inicio\material_2_1_8]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\yellow.dds

[Guarda\Materials\Objects\central\material_0_2_0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\sand4.dds

[Guarda\Materials\Objects\central\material_1_3_0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\rock3.dds

[Guarda\Materials\Objects\central\material_2_1_8]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\yellow.dds

[Guarda\Materials\Objects\final\material_0_3_0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\sand4.dds

[Guarda\Materials\Objects\final\material_1_1_0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\rock3.dds

[Guarda\Materials\Objects\final\material_2_2_8]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\yellow.dds

[Cars\Materials\Objects\fabia\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=4
SpecularColor=0,8627451,0,8627451,0,8627451
diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\FABIA.DDS

[Cars\Materials\Objects\subaru_s14\mat0]
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\SUBARU_S.DDS

[PPPack\Materials\Objects\Vegetation\Trees\Bush02]
effectName=BTB_Diffuse
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ambient=0.4,0.4,0.4,1.0
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effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\Bush03.dds

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effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\Bush05.dds

[RuralAustralia\Materials\Objects\Rocks\rock_001]
effectName=BTB_Diffuse
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ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\rock_001.dds

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effectName=BTB_Diffuse
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ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\rock_004.dds

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effectName=BTB_Diffuse
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ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\Bush04.dds

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ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree19_medium\mat0]
effectName=BTB_Diffuse
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\OTPT_01.DDS

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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree21_large\mat0]
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree22_large\mat0]
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[Great_Britain_(RBR)\Materials\Objects\Tree20_large\mat0]
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[Great_Britain_(RBR)\Materials\Objects\Tree20_large\mat1]
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree16_small\mat0]
effectName=BTB_Diffuse
techniqueName=Transparent
ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree15_small\mat0]
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\OTPT_01.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_08b\mat0]
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_08c\mat0]
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ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_08e\mat0]
effectName=BTB_Diffuse
techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_07f\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
SpecularPower=6
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_07g\mat0]
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ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_01c\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_02a\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_01b\mat0]
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ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_02b\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_03d\mat0]
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ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_03a\mat0]
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ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_02e\mat0]
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ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Spectator_03b\mat0]
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techniqueName=Default
ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\LIDI3D.DDS

[Great_Britain_(RBR)\Materials\Objects\Car02\mat0]
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ambient=0.4,0.4,0.4,1.0
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[Great_Britain_(RBR)\Materials\Objects\Jeep01\mat0]
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\OTPO_02.DDS

[RuralAustralia\Materials\Objects\Rocks\rock_002]
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ambient=0.4,0.4,0.4,1.0
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[Great_Britain_(RBR)\Materials\Objects\Tree12_medium\mat0]
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[Great_Britain_(RBR)\Materials\Objects\Tree13_large\mat0]
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\OTPT_03.DDS

[Great_Britain_(RBR)\Materials\Objects\Tree14_large\mat0]
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[Great_Britain_(RBR)\Materials\Objects\Roof_marshall\mat0]
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[Great_Britain_(RBR)\Materials\Objects\Roof_marshall\mat1]
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[Cars\Materials\Objects\c4new\mat0]
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[Great_Britain_(RBR)\Materials\Objects\Spectator_07h\mat0]
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[RuralAustralia\Materials\Objects\Rocks\sml_rock_001]
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[RuralAustralia\Materials\Objects\Vegetation\MediumTrees\dead_tree_001]
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[Great_Britain_(RBR)\Materials\Objects\Roadsign_start01\mat0]
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\Material.jpg

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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\Material1.jpg

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ambient=0.4,0.4,0.4,1.0
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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\Blank_0_0_01.dds

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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\Metal_Ro1.jpg

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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\Metal_Se1.jpg

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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\Blank_0_0_02.dds

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diffuseTexture=C:\Archivos de programa\SCi Games\Richard Burns Rally\RX_CONTENT\Tracks\arteara\Textures\Material2.jpg

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[RuralAustralia\Materials\Objects\Rocks\sml_rock_002]
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[RuralAustralia\Materials\Objects\Vegetation\LargeTrees\gum_tree_001]
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[RuralAustralia\Materials\Objects\Vegetation\SmallTrees\melaleuca_001]
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[Guarda(2)\Materials\mat0]
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[RuralAustralia\Materials\Objects\Vegetation\SmallTrees\hakea_001]
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[RuralAustralia\Materials\Objects\Vegetation\LargeTrees\gum_tree_002]
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[RALLYRoadelement\Materials\Objects\PALAPINE\Material1noCulling]
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[Default\Materials\Ripple\Ripple001]
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